About Progressive Tiers
From ModrinthA dynamic, tier-based entity enhancement system based on health thresholds.
🚀 Progressive Tiers
Progressive Tiers is a dynamic entity enhancement system that breathes new life into Minecraft's combat experience. By categorizing mobs into different tiers based on their health, the mod introduces a scaling difficulty system where every encounter is unique.
🛡️ Core Mechanics
Tier System
Mobs are divided into three tiers based on their maximum health (configurable):
- Tier 1: Common mobs.
- Tier 2: Stronger entities that exceed the Tier 1 threshold.
- Tier 3: Elite monsters that exceed the Tier 2 threshold.
The "Quality" Logic
While Tiers set the baseline, Quality is the ultimate factor in a mob's strength. To keep gameplay unpredictable, we use a probability-based system:
- Higher Tiers have a much better chance of spawning with high Quality.
- Randomness: A Tier 1 mob has a rare chance to become Quality 3, while a Tier 3 mob might occasionally only be Quality 1.
- Visuals: Quality 3 and Bosses will have a Glowing effect, making them instantly recognizable from a distance.
Quality Levels & Attributes
- Quality 1: 0-1 Low-level traits. (Basic particles)
- Quality 2: 2-3 Mid-level traits. (Enhanced particles + Health boosted to Tier 1 limit if lower)
- Quality 3: 4-5 High-level traits. (Epic particles + Health boosted to Tier 2 limit if lower)
- BOSS: 5 Max-level traits. (Legendary particles + Glowing)
⚔️ Mob Traits (Affixes)
Equip [Jade] to see specific traits above the mob's head!
- Powerful: Increases attack damage (+2 per level, max 6).
- Regenerating: Grants health regeneration (+0.5 HP/s per level, max 5).
- Speedy: Increases movement speed (+10% per level, max 6).
- Protected: Reduces incoming damage (-10% per level, max 6).
- Fireproof: Complete immunity to fire and burning.
- Poisonous: Applies Poison on hit. From Level 3, it also applies Mining Fatigue.
- Stray: Applies Slowness on hit.
- Weakening: Applies Weakness on hit.
- Berserk: Deals 1.5* Damage.
- Lifesteal: Heals for 50% of damage dealt (Healing cap: 12).
- Tanky: Grants +4 Armor, +4 Armor Toughness, and +20% Knockback Resistance per level.
- Void:Deals bonus true damage equal to 4% of Max HP per level(max 2).
🎁 Extra Rewards (Loot)
Elite mobs carry rare treasures! (Can be disabled in config):
- Quality 2: Drops 0-1 Low-level enchanted books.
- Quality 3: Drops 1-2 Mid-to-High level enchanted books.
- BOSS: Guaranteed 3 High-level enchanted books.
⚙️ Configuration
The config file enhanced_monster-common.toml allows you to customize:
- Blacklist/Whitelist: Control which mobs can be enhanced.
- Boss List: Manually define which entities are treated as Bosses.
- Tier Limits: Customize health thresholds for Tier 1 and Tier 2.
- Toggles: Enable or disable extra drops and particle effects.
🛠️ Compatibility
- Native support for Jade (Highly Recommended!).
- Designed to be compatible with major modpacks and boss mods (e.g., Cataclysm).
Highlights
From source dataGame versions
Supports 2 Minecraft versions, the newest being 1.21.1.
Loaders
Runs on Forge and NeoForge.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Runs on your server
From source side supportModrinth lists Progressive Tiers as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- ForgeNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.1 and 1 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓Author230014939, as published on Modrinth
- ✓LicenseMITFree










