About ReArm: Combat Overhaul
From ModrinthNew combat mechanics, rebalanced and improved weapons, armor and enchantments
ReArm (Remunition and Armament) is a mod that overhauls combat in Minecraft unintrusively by adding new combat mechanics and rebalancing weapons, armor and enchantments. Special attention was put into making the mod feel like it belongs in the game, and not outlandish.
The mod is fully configurable, from disabling entire features down to editing every single damage number, cooldown and timeframe. Obviously, the mod comes configured out of the box with values which I consider to be ideal, but everyone has their preferences.
Bow
The bow is meant for high mobility and skill dependent combat. With a fully enchanted bow, you'll be moving around packs of enemies with ease while devastating them with well-timed shots.
- New Perfect Shot mechanic - Releasing the bow in a short window after fully charging it makes the fired arrow deal additional critical damage. To indicate that the shot was a Perfect Shot, the arrow will leave trails behind it, and the firing sound will have a higher pitch. In turn, vanilla bow crits are removed. On default settings, this makes bows deal significantly less damage compared to vanilla if you're not making use of perfect shots.
- New Quickstep enchantment - Pressing the action key (default: Left Alt) in a short window after hitting an enemy with an arrow makes the player dash a short distance towards the direction they're moving in. Quickstep can be obtained by enchanting bows in the enchanting table with a rarity similar to the Flame enchantment or in looted enchanted books.
- Bow drawing sounds - Drawing the bow now plays a sound, similar to the sound played when loading a crossbow. This applies to both players and mobs, so you can now hear skeletons and other players drawing their bow, indicating that you're about to get shot at.
- Improved Multishot enchantment - Multishot now works on bows only, and has 3 levels which add one arrow for each level, up to 5 arrows. Additionally, arrows fired from Multishot bows now ignore the invulnerability timer, meaning they can hit the same target at the same time.
- Netherite Bow - Bows can now be upgraded to a netherite bow in the same way you upgrade tools and armor to netherite, which gives it fire resistance, significantly increased durability, and a new look.
Crossbow
The crossbow is meant for low mobility, but high and consistent damage output. With a fully enchanted crossbow, you'll be taking down enemies in one hit by ignoring their defenses, and obliterating hordes of enemies with fireworks.
- Improved Piercing enchantment - Piercing now also ignores a percentage of the enemies armor based on level, however, piercing arrows won't go through armored enemies.
- Consistent damage - Arrows shot from crossbows will now deal a consistent amount of damage, instead of picking a random number from a range like in vanilla. On default settings, this is an overall buff to damage dealt, and makes it easier to adapt to the damage.
- Increased firework damage - Firework explosion damage has been increased significantly to make them viable for use in combat with crossbows. On default settings, a firework with one firework star will already deal slightly more damage than an arrow fired from the crossbow, and a maxed out firework with seven firework stars will deal more damage than even an arrow fired from the crossbow enchanted with Power 5.
- Increased crossbow charge time - On default settings, loading the crossbow takes noticeably longer, in order to counterbalance the general power increase of crossbows. The Quick Charge enchantment will still decrease the loading time.
- Support Power and Infinity - Crossbows can now be enchanted with Power and Infinity.
- Netherite Crossbow - Crossbows can now be upgraded to a netherite crossbow in the same way you upgrade tools and armor to netherite, which gives it fire resistance, significantly increased durability, and a new look.
- Removed Multishot support - Crossbows can no longer be enchanted with Multishot (it is now a bow enchantment).
Sword
The sword is meant for versatile combat and shield synergy. With a fully enchanted sword, you'll be easily controlling crowds of enemies and keeping them at bay, while countering their attacks with empowered critical strikes.
- New Critical Counter mechanic - Sword attacks made shortly after blocking an attack with a shield will critically strike for increased damage. In turn, vanilla sword critical strikes are removed.
- Improved Sweeping Edge enchantment - Sweeping Edge now deals increased damage and has increased range based on level and the amount of enemies hit by the attack.
- Removed Knockback support - Swords can no longer be enchanted with Knockback (it's now an axe enchantment).
Axe
The axe is meant for very high single target damage. With a fully enchanted axe, you'll be able to decimate your enemy, both in close combat and at a distance.
- New Crippling Throw enchantment - Allows throwing the axe at an enemy, much like a trident. The axe sticks onto the enemy and slows them down. Pressing the action key recalls the axe to you and the enemy starts taking bleeding damage. Slow intensity and bleeding damage scales with enchantment level (max 3).
- Support Looting and Knockback - Axes can now be enchanted with Looting and Knockback.
Trident
- Improved Impaling enchantment - Impaling now also affects all mobs that are in water or rain instead of only specific aquatic mobs.
- Return to hand - Tridents with Loyalty will always return to the hand they were thrown from instead of the first free inventory slot.
- Return from the Void - Tridents with Loyalty will return to the player when they enter the Void instead of being destroyed.
Shield
Highlights
From source dataGame versions
Supports 11 Minecraft versions, the newest being 26.3.
Loaders
Runs on Fabric and NeoForge.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Runs on your server
From source side supportModrinth lists ReArm: Combat Overhaul as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- FabricNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 26.3 and 10 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓Authorpajic, as published on Modrinth
- ✓LicenseMITFree









