About RelicEX: Directors Cut
From ModrinthRelicEx: Directors Cut is a ported Minecraft mod that implements Trinkets compatibility with PlayerEx, along a RPG theme.
💎 What is RelicEx: Director’s Cut?
RelicEx: Director’s Cut is a modern port and expansion of the original RelicEx, rebuilt to integrate cleanly with the PlayerEx: Director’s Cut ecosystem and Trinkets.
It adds RPG-style relics, potions, and progression items that drop from mobs and loot chests, granting randomized attribute bonuses powered by PlayerEx. Every relic has a rarity, weighted stats, and dimension-aware drop settings, all fully configurable.
If you like:
- ARPG-style loot (Diablo, Path of Exile vibes)
- progression tied into PlayerEx stats and skills
- and configurable, modpack-friendly systems…
…this mod is built for that.
⚙️ Dependencies
> Check the “Relations / Dependencies” tab for exact versions – this is just a quick overview.
Required:
- PlayerEx: Director’s Cut – attribute & progression system this mod hooks into
- Data Attributes (Director’s Cut version) – used for attribute handling
- Trinkets – for equipping relics in special slots
- Fabric (and/or Quilt) for 1.20.1
- Mod Menu + Cloth/Auto Config – in-game config screen for drop chances and settings
🧿 Relics & Items
Core Relics
Relics roll 1–5 random PlayerEx attributes, with values and rarities weighted by config.
| Item | Slot(s) | Source | Effect | |----------------------|----------------------|-------------------|-----------------------------------------------------------| | Helmet Relic | Helmet / Head Trinket| Chests & Monsters | 1–5 randomized attribute bonuses when equipped | | Chestplate Relic | Chest / Body Trinket | Chests & Monsters | 1–5 randomized attribute bonuses when equipped | | Amulet Relic | Necklace | Chests & Monsters | 1–5 randomized attribute bonuses when equipped | | Ring Relic | Ring / Offhand Ring | Chests & Monsters | 1–5 randomized attribute bonuses when equipped |
Relics use a rarity system:
> Common → Uncommon → Rare → Epic → Mythical → Legendary → Immortal
Rarity is influenced by:
- number of rolled attributes
- strength of each roll
- attribute-specific weights
Higher rarity ≙ more and/or stronger bonuses.
Progression & Utility Items
| Item | Slot | Source | Effect | |---------------------------|------|------------------|--------| | Relic Shard | – | Smelting relics | Consume to gain Experience Orbs. Great for recycling bad rolls. | | Tome | – | Chests & Mobs | Consumed on use to grant a free PlayerEx level. | | Lesser Orb of Regret | – | Chests & Mobs | Refunds 1 skill point into your PlayerEx refund pool. | | Greater Orb of Regret | – | Chests & Mobs | Refunds all skill points into your PlayerEx refund pool. | | Dragon Stone | – | Ender Dragon | Hard reset for your character: resets attributes, PlayerEx level, and all skill points. Requires a double right-click to confirm. | | Small Health Potion | – | Monsters | Heals 2 hearts immediately when picked up. | | Medium Health Potion | – | Monsters | Heals 3 hearts immediately when picked up. | | Large Health Potion | – | Monsters | Heals 4 hearts immediately when picked up. |
Health potions cannot be stored – they trigger the moment they’re picked up. No hoarding, just clutch heals.
📦 Loot, Drops & Rarity
Relics and other items are injected into:
- Any mob that is an instance of
Monster - Any loot table of type
chests/(dungeons, structures, etc.) - The Ender Dragon specifically for the Dragon Stone
Drop chances and item selection are managed via weighted distributions, with additional logic to:
- Choose dimension-appropriate relics (Overworld / Nether / End)
- Apply dimension-level multipliers for drop rate and rarity
- Include or exclude specific relics per dimension via config/weights
All of this is fully configurable.
🛠️ Configuration
RelicEx: Director’s Cut is built to be modpack-friendly:
- Global & per-dimension settings
- Control how often relics can drop in each dimension.
- Adjust rarity distribution per dimension (e.g., more Epics in the End).
- Rarity weights
- Tweak how likely Common vs. Immortal relics are.
- Configure attribute weightings (what rolls more often).
- Mob & chest drop rates
- Separate sliders for:
- “drop is a relic”
- “drop is an orb”
- “drop is a potion”
- etc.
- Safety features
- Dragon Stone requires two uses (double right-click) to confirm the reset.
- Orbs of Regret respect existing PlayerEx refund logic.
Configuration is handled through AutoConfig (with Mod Menu integration if present), plus weight JSONs for finer tuning.
🎭 Armor Relics & Visuals
Highlights
From source dataGame versions
Built for Minecraft 1.20.1.
Loaders
Runs on Fabric and Quilt.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogLibraries & compatibility
Foundations and fixes other mods build on. Usually installed because something else needs it.
Runs on your server
From source side supportModrinth lists RelicEX: Directors Cut as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- FabricQuilt
- Runs on
- Serverrequired on the server
- Game versions
- 1.20.1
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓Authorbibireden, as published on Modrinth
- ✓LicenseMITFree










