About Re:Skin
From ModrinthSkin changer with support for HD skins, works with Mo' Bends & most other model changing mods
Usage
Set skins using /setskin (url) or /setskin (url) (player)
Note: Url's must directly link the image, they can't just be on the page. Example skin used in gif https://i.imgur.com/mORJxcm.png
Reset skin back to vanilla with /clearskin
Reload skins/clear the cache using /clearskincache
To get the image source from imgur.com (Copy the image address not the main https://imgur.com/ link)
Compatible Skin Sizes As long as they follow the same ratio as the default skins e.g. 64x64 or the old 32x64 then they will be supported. Though the way that minecraft handles textures the numbers will need to be powers of 2. Basically multiply the base size by 2 over and over until you get the size you want.
I have not tried going lower but theoretically that should also work.
New Skins: 64x64,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096,8192x8192
Old Skins: 64x32,128x64,256x128,512x256,1024x512,2048x1024,4096x2048,8192x4096
Highlights
From source dataGame versions
Supports 6 Minecraft versions, the newest being 1.20.1.
Loaders
Runs on Forge and NeoForge.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogCosmetics, visuals & audio
Skins, textures, shaders, models and sound — how the game looks and sounds.
Runs on your server
From source side supportModrinth lists Re:Skin as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- ForgeNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.20.1 and 5 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorSekwah, as published on Modrinth
- ✓LicenseMITFree











