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✓ VerifiedGameplay & overhauls

Revive Me! - Player Revival Mod

by Cycro54 · for Minecraft

Allows you to revive yourself and others at a cost... or not, up to you!

36KDownloads
38d agoLast updated
LGPL-3.0-onlyLicense
Forge · NeoForgeLoaders

About Revive Me! - Player Revival Mod

From Modrinth

Allows you to revive yourself and others at a cost... or not, up to you!

If you discover a bug please let me know!

IMPORTANT: Requires Invocore (GRAB HERE)

When taking fatal damage, the player will enter the fallen state. By default, they can't interact with anything, nor take damage (unless their death timer runs out).

Newest Additions (8/25/2026)

  • Can give up on main self revive screen now by sneaking
  • Timer now has 3 settings: Targetable, Death, and Revive
  • New Revive type: Overkill (found under Attack & Damage Settings config group)
  • Can now change the amount of damage a player in the fallen state recieves/deals
  • You can now hide/show the Revive Me! GUI by sneaking and pressing F (default keybind)
  • Fallen_Is_Targetable - If mobs can target you while in the fallen state (reverses when timer ends.)
  • Finally, Use and Attack can now be added to the allowed_keybinds config list

Main Features

  • Over 50+ sorted configuration values (From revive item user, to fallen player interaction)
  • No (known) compatibility issues! Works with popular mods like SuperbWarfare, TACZ, Epic Fight, First Aid, etc.
  • Works with vanilla teams

Fallen State

  • Stops death and makes you immune to all damage (configurable with Damage\_Source\_White\_list)
  • Can't interact with entities/blocks (except for pushing)
  • No inventory interaction (configurable with Interact\_With\_Inventory)
  • Blocks All modded keybinds and most vanilla keybinds (configurable with Allowed\_Keybinds)
  • Shows a countdown timer in-world

General Revive

  • TIMER - When the timer ends you will be revived (note: uses self revives first, then uses player revives)
  • OVERKILL - Revive players by damaging them (note: environment & self damage triggers self revive. Everything else uses player revive)
  • OVERHEAL - Revive players by healing them (note: counts as a player revive, can't track who does it)
  • COMMAND - Use /reviveme <player> for basic revive (is not counted towards revives)
  • REVIVE ITEMS - Can setup ANY item for revival (highly configurable, check config folder -> reviveme -> reviveme-items-example.json for examples!)

Self Revive

  • EXPERIENCE - Lose experience
  • DESTROY - Destroy mobs in a certain amount of time
  • STATUS EFFECTS - Gain negative effects
  • CHANCE - Use percentage chance
  • RANDOM\_ITEMS - Selects up to 4 items in inventory to destroy

Player Revive

  • ITEM - Takes revive item only (note: revive items can be used regardless whether this option is selected or not)
  • NONE - Takes nothing (note: this is automatically selected if the reviver is in creative)
  • HEALTH - Takes reviver's health
  • FOOD - Takes reviver's food from food bar
  • EXPERIENCE - Takes reviver's XP

Extra Notes

\-Have bugs or suggestions? https://github.com/Cycro54/Revive\_Me/issues

\-Wanna see the to-do list? https://github.com/Cycro54/Revive\_Me/blob/1.16.5/README.md

\-Revive Item Example page: https://github.com/Cycro54/Revive\_Me/blob/1.16.5/src/main/resources/assets/reviveme/reviveme-items-example.json

\-I may not respond if it isn't a question, but I do read the comments! Ty :3

FABRIC release will come AFTER XP Shop rewrite

If you don't like the way this mod handles revival, there are alternatives:

PlayerRevive

Hardcore Revival

Buy Me a Coffee at ko-fi.com

(Technically a game, but potato tomato amiright?)

Highlights

From source data

Game versions

Supports 9 Minecraft versions, the newest being 26.1.2.

Loaders

Runs on Forge and NeoForge.

Footprint

Rated a light load on a server.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Runs on your server

From source side support

Modrinth lists Revive Me! - Player Revival Mod as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
ForgeNeoForge
Runs on
Serverrequired on the server
Game versions
26.1.2 and 8 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓AuthorCycro54, as published on Modrinth
  • ✓LicenseLGPL-3.0-onlyFree

Revive Me! - Player Revival Mod, answered

Generated from the mod’s own source data.

Do my players need to install Revive Me! - Player Revival Mod?

Modrinth lists Revive Me! - Player Revival Mod as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Forge and NeoForge.

Is it free?

Yes. Revive Me! - Player Revival Mod is free to download from Modrinth. Its license is LGPL-3.0-only.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Revive Me! - Player Revival Mod on a Minecraft server.

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