About Seed Guard
From ModrinthProtects your world seed by altering feature and structure placement, preventing seed cracking.
SeedGuard
Protects your world seed by altering feature and structure placement, preventing seed cracking.
How does it work?
When generating worlds Minecraft builds the basic surface shape, then applies biomes and finally adds surface decorations, which consist of features (trees, sugar cane, grass, ores...) and structures (villages, pillager outposts...).
Each feature / structure has its own seed, which is hardcoded in vanilla (to ensure a world with the same seed always looks the same). SeedGuard replaces these seeds with randomly generated seeds, making it impossible to derive the world seed from features or structures.
Side-by-side view
SeedGuard changes the placement of features / structure in Minecraft, below is a simple demo of a world with and without the mod installed.
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Highlights
From source dataGame versions
Supports 28 Minecraft versions, the newest being 26.3.
Loaders
Runs on Fabric and Quilt.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogWorld generation
Changes or adds to how new terrain, biomes and structures are created.
Runs on your server
From source side supportModrinth lists Seed Guard as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- FabricQuilt
- Runs on
- Serverrequired on the server
- Game versions
- 26.3 and 27 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorDrexHD, as published on Modrinth
- ✓LicenseMITFree









