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Solo Craft: Reawakening

by Efk · for Minecraft

Unofficial Manwha/Anime Solo Leveling Mod for Minecraft with gates, dungeons, weapons, classes and etc.

149KDownloads
2 mo agoLast updated
LicenseRef-All-Rights-ReservedLicense
ForgeLoaders

About Solo Craft: Reawakening

From Modrinth

Unofficial Manwha/Anime Solo Leveling Mod for Minecraft with gates, dungeons, weapons, classes and etc.

Solo Leveling: Reawakening

Solo Leveling: Reawakening

Solo Leveling: Reawakening is a fan-made progression mod for Minecraft Forge 1.20.1. It adds Hunter ranks and classes, the System, ranked Gates, dungeons, bosses, daily quests, Job Change trials, Ruler and Monarch powers, a full Shadow Army system, weapons, armor, parties, and configurable world progression.

The mod is still in active development. Back up important worlds before updating, especially when moving between major versions.

Discord • Source Code • Issue Tracker • Optional Texture Pack


Requirements

| Requirement | Version / Note | | --- | --- | | Minecraft | 1.20.1 | | Mod Loader | Forge 47.2.0 | | Java | Java 17 | | GeckoLib | GeckoLib 4.4.2 for Forge 1.20.1 — required | | Cloth Config API | Optional |

The mod must be installed on both the server and every joining client.

Combat compatibility

Optional texture pack

Solo Leveling Arsenal provides an additional visual style for supported equipment.

Solo Leveling Arsenal Solo Leveling Arsenal


Main Features

  • Six starting Hunter classes: Assassin, Mage, Fighter, Tanker, Healer, and Ranger.
  • Random Hunter awakening ranks from E-Rank to S-Rank.
  • A separate System progression path that lets Players gain levels and improve their stats.
  • Naturally spawning Gates with E-Rank to S-Rank dungeons, Red Gates, bosses, and possible Dungeon Breaks.
  • Cartenon Temple progression for becoming a Player.
  • Daily and Secret Quests with useful progression rewards.
  • A Job Change trial leading to Shadow Monarch, Ruler Vessel, and Monarch powers.
  • A Shadow Army system with extraction, storage, summoning, commands, leveling, ranks, equipment, and saved formations.
  • Demon King's Castle with 20 floors and persistent progress.
  • Party support for multiplayer dungeon runs.
  • Weapons, armor, daggers, swords, heavy weapons, bows, staffs, skills, crafting, and a System shop.
  • Story Mode for a guided opening.
  • World presets and GameRules for progression speed, difficulty, Gates, death rules, daily quests, and Vessel limits.
  • An in-game Dungeon Builder Studio for datapack and addon creators.

Getting Started

1. Choose your world type

The Solo Leveling tab in world creation lets you choose how the mod should work in that world.

Regular World

This is the standard progression path and the recommended option for multiplayer.

You begin without the System. First, you awaken as a Hunter, clear Gates, discover the Cartenon Temple, and then choose whether to become a Player.

Story Mode

Story Mode replaces the normal opening with a guided prologue. It starts one designated story player as an E-Rank Assassin or Fighter and leads through an Ancient Golem dungeon and the Cartenon Temple.

Story Mode currently follows one main story player, so a Regular World is usually better for an open multiplayer server.


2. Become a Hunter

In a Regular World, follow the first on-screen objective and find a Hunter Rank Evaluator.

The Evaluator is inside a naturally generated surface structure found in plains biomes.

  1. Find the Evaluator structure.
  2. Use the Hunter Rank Evaluator.
  3. Complete the evaluation sequence.
  4. You will receive a random Hunter Rank, a random class, a Hunter ID, and class-related starting abilities or equipment.

Hunter Rank chances

| Rank | Chance | | --- | ---: | | E-Rank | 25% | | D-Rank | 25% | | C-Rank | 25% | | B-Rank | 12% | | A-Rank | 10% | | S-Rank | 3% |

Starting classes

| Class | Main focus | | --- | --- | | Assassin | Daggers, speed, mobility, and burst damage | | Mage | Mana and magic; receives a Fire, Barrier, or Arcane path | | Fighter | Close-range physical combat | | Tanker | Defense, durability, and holding enemy attention | | Healer | Healing and support | | Ranger | Bows and ranged combat |

Your starting Rank and class are separate from the System. Being an awakened Hunter does not automatically make you a Player.


3. Find and clear Gates

Gates appear naturally near players in the Overworld. The first natural Gate in a world is a Sewers Gate. Later Gates are selected from a larger pool of procedural, datapack, and built-in dungeons.

Read the full description on Modrinth →

Highlights

From source data

Game versions

Built for Minecraft 1.20.1.

Loaders

Runs on Forge.

Footprint

Rated a light load on a server.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Runs on your server

From source side support

Modrinth lists Solo Craft: Reawakening as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
Forge
Runs on
Serverrequired on the server
Game versions
1.20.1

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓AuthorEfk, as published on Modrinth
  • ✓LicenseLicenseRef-All-Rights-ReservedFree

Solo Craft: Reawakening, answered

Generated from the mod’s own source data.

Do my players need to install Solo Craft: Reawakening?

Modrinth lists Solo Craft: Reawakening as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Forge.

Is it free?

Yes. Solo Craft: Reawakening is free to download from Modrinth. Its license is LicenseRef-All-Rights-Reserved.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Solo Craft: Reawakening on a Minecraft server.

Deploy in about a minute from $4.20 a month, then add Solo Craft: Reawakening in one click.