About Set time doesn't reset day count
From ModrinthThis mod makes it so the set time command doesn't reset day count
Set Time Doesn't Reset Day Count
Note:
This is default vanilla behaviour starting with 26.1, this mod will not be updated beyond 26.1
Have you ever been annoyed because you accidentally used /time set day and your day count reset back to 0?
Well, this mod fixes that by ensuring that when you set the time, it adjusts to the nearest time of day, noon, night, or midnight. This means that setting the time will only move it forward, preserving your day count!
If you use a command like /time set 20, it will still set the time to 20 ticks (which will reset your world back to day 0).
If you want to use this mod in Neoforge, I recommend using the Fabric version with Sinytra Connector.
Support
If you encounter any issues or have suggestions, feel free to:
- Open an issue on GitHub.
- Send me a DM on Discord @macuguita.
- You are free to use this mod in any modpack on this platform.
Credits
- Developer: macuguita
Highlights
From source dataGame versions
Supports 18 Minecraft versions, the newest being 1.21.11.
Loaders
Runs on Fabric, Forge, NeoForge and Quilt.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Runs on your server
From source side supportModrinth lists Set time doesn't reset day count as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- FabricForgeNeoForgeQuilt
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.11 and 17 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓Authormacuguita, as published on Modrinth
- ✓LicenseLGPL-3.0-onlyFree









