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✓ VerifiedWeapons, items & crafting

STK's Tool Trims

by Estecka · for Minecraft

Apply vanilla armor trims to tools and weapons.

21KDownloads
13d agoLast updated
CC-BY-NC-SA-4.0License
Data pack · Fabric +3Loaders

About STK's Tool Trims

From Modrinth

Apply vanilla armor trims to tools and weapons.

STK's Tool Trims

Allows all vanilla trim templates to be applied to tools and weapons in the smithing table: bows and crossbows, all swords, spears, pickaxes, axes, shovels and hoes.

Download Instructions for Vanilla

This page hosts both the datapack and the texturepack. Make sure to download both files:

Download Instructions Download Instructions

Vanilla versions of the pack are only available for MC 1.21.2 and onward.

The version for MC 1.21.1 requires Variants-CIT on the clientside for the trims to be visible.

Implementation Details

Vanilla Stateless is the only implementation available for MC 1.21.5 and onward. Other implementations are less reliable, and were only required because of the limitations of older Minecraft.

Vanilla Stateless (MC 1.21.5 and onward)

The stateless datapack does not include any recipe, and does not set any custom data on the tools. It simply adds tools to the #trimmable_armor tag, making them valid ingredients for the vanilla armor-trimming recipe, which gives them a trim component.

The texturepack for this version overwrites the vanilla item model definitions for the tools. No missing model should be visible to people who join a stateless server without using the texture pack; they'll just see the regular tools and weapons.

The models are constructed similarly to the trimmed-armor models, and so should be compatible with other texture packs that make minor changes to tools and weapon textures.

Vanilla Stateful (MC 1.21.2 to 1.21.4)

These versions of the datapacks use custom smithing recipes, which also change the tool's item_model component:

  • On MC 1.21.3, the item model is changed to "trimmed_<item_name>/<trim_pattern>_<trim_material>".
  • On MC 1.21.4, the item model is changed to "trimmed_<item_name>/<trim_pattern>". Material variance is handled within the model itself.

⚠ Migrating a world from or to any Stateful implementation is likely to cause issues with missing or unset item models. Prefer using a Stateless implementations instead if possible.

VCIT Stateless (MC 1.21.1 and onward)

The datapack is identical to the Vanilla Stateless implementation.

The texturepack requires Variants-CIT installed on the clientside in order to function.

Highlights

From source data

Game versions

Supports 17 Minecraft versions, the newest being 26.3.

Loaders

Runs on Data pack, Fabric, Forge, NeoForge and Quilt.

Footprint

Rated a light load on a server.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Runs on your server

From source side support

Modrinth lists STK's Tool Trims as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
Data packFabricForgeNeoForgeQuilt
Runs on
Serverrequired on the server
Game versions
26.3 and 16 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓AuthorEstecka, as published on Modrinth
  • ✓LicenseCC-BY-NC-SA-4.0Free

STK's Tool Trims, answered

Generated from the mod’s own source data.

Do my players need to install STK's Tool Trims?

Modrinth lists STK's Tool Trims as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Data pack, Fabric, Forge, NeoForge and Quilt.

Is it free?

Yes. STK's Tool Trims is free to download from Modrinth. Its license is CC-BY-NC-SA-4.0.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run STK's Tool Trims on a Minecraft server.

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