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Tinkers' Integrations and Tweaks

by wendall911 · for Minecraft

A collection of mod integrations and tweaks for Tinkers' Construct.

161KDownloads
6 mo agoLast updated
MITLicense
Forge · NeoForgeLoaders

About Tinkers' Integrations and Tweaks

From Modrinth

A collection of mod integrations and tweaks for Tinkers' Construct.

The main goal here is to not just add a bunch of random new materials from mods and call it "integration". The goal is to add materials where it makes sense, and capture the capabilities of other mods tools and armors in Tinkers' Construct. This started with Botania and wanting to have the ability to use mana generating inventory items to automatically repair tools. This entire concept has worked out well, and the idea moving forward is balanced integration.

Almost everything in the mod is datapack driven and can be overridden via datapack. Some of the mod integration abilities are hard coded to match the mod capability for the integration, which is intentional.

Will take requests for other tweaks and integrations!

Mod Integrations

🔵 Botania

  • Adds Manasteel to smeltery
  • Manasteel parts add "Mana" modifier
  • "Mana" modifer allows tools to repair with any mana generating inventory item (60 mana cost)
  • Adds Livingwood as tool part material
  • "Livingwood" modifier reduces material repair costs by 75%
  • Adds Livingstone as tool part material
  • Better stats than rock
  • Adds "Terra" upgrade modifier for primary weapons
  • Repairs weapon if any mana generating inventory item is present (100 mana cost)
  • When swung and the attack recharge meter is full, it will use 100 Mana and create a damaging Mana burst that deals 7 points (3.5 hearts) of damage to the hit mob
  • Adds "Elemental" upgrade modifier for primary weapons
  • Repairs weapon if any mana generating inventory item is present (70 mana cost)
  • 5% chance to spawn a Pixie on hit
  • Beheading chance if a Zombie, Skeleton, Wither Skeleton, Creeper, the Guardian of Gaia, should be implemented with similar chance to the Elementium Axe
  • Adds "Terrestrial" upgrade modifier for armor as a complete "set" bonus
  • Passive generation of 1 Mana every 10 ticks on Mana Tablets
  • 20% decrease of Mana cost on all Mana-using TCon items (Can't translate to Botania items)
  • Passive regeneration of 2 health every 4 seconds if their hunger bar isn't full
  • Adds "Great Fairy" upgrade modifier for armor as a complete "set" bonus
  • 10% decrease of the Mana cost on all Mana-using TCon items (Can't translate to Botania items)
  • If the player is attacked while wearing this armor piece, there's an % chance (depends on armor piece, same as Botania) to spawn a Pixie after being attacked.
  • Pixies spawned by the wearer will inflict a random potion effect for 2 seconds: either Blindness, Wither, Slowness or Weakness.

🟠 MythicBotany

  • Adds "Alf" upgrade modifier for primary weapons
  • Requires "Terra" upgrade modifier to upgrade
  • Adds additional repair if any mana generating inventory item is present (100 mana cost)
  • Acts as an item magnet when using interact (normal interact when holding shift)
  • Adds "Alfheim" upgrade modifier for armor
  • Requires "Terrestrial" modifier to upgrade
  • Set bonus increases armor repair rate
  • Helmet increases reach distance
  • Chestplate adds knockback resistance
  • Leggings increase run/swim speed
  • Boots increase jump height when sprinting

🟡 Create

  • Adds tool material for Brass
  • Material has similar stats to Bronze
  • Adds "Moderate" modifier that makes the tool mine faster in moderate temperatures
  • Adds "Engineer's Goggles" ability
  • Can upgrade helmet with Engineer's Goggles, adding same functionality
  • Adds "Mechanical Arm" ability
  • Adds ability to attack with any melee weapon in the offhand

🟢 Aquaculture 2

  • Adds Neptunium to smeltery
  • Neptunium parts add "Water Powered" modifier
  • Tools resist damage while in water
  • Adds "Poseidon" modifier for armor
  • Helmet - Improves underwater vision
  • Chestplate - Underwater breathing
  • Leggings - Weightless underwater
  • Boots - Increases swim speed
  • Adds "Siren" modifier for tools
  • Melee Weapons - Increased damage against enemies underwater
  • Harvest tools - Removes underwater mining speed penalty
  • Hoe tools - Tilled farmland will stay moist

🟣 Ars Nouveau

  • Adds Source Gem to smeltery
  • Adds new "Novice", "Mage" or "Archmage" modifier to armor
  • Uses mana to repair item
  • Provides Mana Boost enchantment based on level
  • Provides Mana Regen enchantment based on level
  • Adds "Enchanter's Shield" modifier for Chestplates
  • Upon blocking damage, the user will gain a short duration of Mana Regeneration and Spell Damage.
  • Uses mana to repair item

Ars Elemental

  • Adds Aethermancer's Set, Aquamancer's Set, Geomancer's Set and Pyromancer's Set modifiers to armor
  • Provides one Mana Boost enchantment level that can be combined with Ars Nouveau Modifier Levels for a Max of 4
  • Provides one Mana Regen enchantment level that can be combined with Ars Nouveau Modifier Levels for a Max of 4
  • Provides damage protection and mana regeneration depending on the specific set bonus when an entire set is equipped

⚪ Alex's Mobs

  • "Roadrunner Boots" upgrade modifier - Boots
  • Adds a speed boost per level on sand
  • "Frontier Cap" upgrade modifier - Helmet
  • Adds sneak speed bonus per level while sneaking
  • "Spiked Turtle Shell" ability modifier - Helmet
  • Water breathing
  • "Bison Fur" ability modifier - Boots
  • Insulated from Snow
  • "Shield of the Deep" upgrade modifier- Chestplate
  • Gives Exsanguination effect to nearby entities when attacked
  • Increases underwater air supply when attacked
  • "Mosquito" upgrade modifier - Armor
  • Nearby players hear persistent mosquito sound
  • Nearby players get minor visual effect, no damage
  • "Crocodile" upgrade modifier - Chestplate
  • Swim speed bonus
  • Armor bonus

⚫ Malum

  • Adds Soul Stained Steel to smeltery
  • Soul Stained Steel parts add "Soul Stained" modifier

Read the full description on Modrinth →

Highlights

From source data

Game versions

Supports 3 Minecraft versions, the newest being 1.20.1.

Loaders

Runs on Forge and NeoForge.

Footprint

Rated a light load on a server.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Runs on your server

From source side support

Modrinth lists Tinkers' Integrations and Tweaks as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
ForgeNeoForge
Runs on
Serverrequired on the server
Game versions
1.20.1 and 2 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓Authorwendall911, as published on Modrinth
  • ✓LicenseMITFree

Tinkers' Integrations and Tweaks, answered

Generated from the mod’s own source data.

Do my players need to install Tinkers' Integrations and Tweaks?

Modrinth lists Tinkers' Integrations and Tweaks as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Forge and NeoForge.

Is it free?

Yes. Tinkers' Integrations and Tweaks is free to download from Modrinth. Its license is MIT.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

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