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The Roads More Travelled [TRMT]

by milkucha · for Minecraft

Make your world feel more immersive by adding a gradual erosion system to the terrain you walk on.

203KDownloads
4 mo agoLast updated
CC-BY-NC-4.0License
Fabric · Forge +1Loaders

About The Roads More Travelled [TRMT]

From Modrinth

Make your world feel more immersive by adding a gradual erosion system to the terrain you walk on.

TRMT cover

The Roads More Travelled [TRMT]

A dynamic terrain mod that adds a gradual erosion system to the game, slowly transforming the routes you travel more often through into beautiful and realistic (yet still vanilla-friendly!) looking paths. Make your world feel more immersive by etching the story of your explorations onto the landscape.

Logic

  • Grass blocks, dirt blocks, sand blocks, leaves blocks and vegetation accumulate an erosion index everytime they're are stepped on. Neighbouring blocks accumulate a fraction of this index as well.
  • Upon reaching a threshold, each one of these blocks transforms into their eroded variant progressing through different stages of erosion until reaching a final stage. Leaves blocks and vegeation are trampled when reaching their threshold.
  • Erosion thresholds are randomly determined by configurable ranges assigned to each block type, making erosion happen in a more organic, less determnistic way.
  • Erosion can be triggered by players, players on mounts or mobs on leashes. The strength of the erosion is controlled by a configurable multiplier. By default, players on mounts erode terrain 2.0 times faster than players on foot.
  • Eroded blocks that have not been walked on for a long time gradually revert to previous stages of erosion, simulating terrain recovery. The amount of time that has to pass before an unstepped block reverts to a previous erosion stage is controlled by a configurable de-erosion timeout window (measured in Minecraft days).
  • Toggles for erosion and de-erosion of blocks, erodable vegetation list, erosion thresholds, multipliers and de-erosion timeout windows can all be modified via the config file.

Parameters

These are the parameters that govern the mod's logic and which can be tweaked to taste in the config file. The current default values are the ones that felt the best for me so far, but of course you may find some that work best for your own experience so please feel free to experiment with them.

  • _erosion and deErosion_. Toggles to enable/disable erosion and de-erosion for different block types. Disabling erosion for block types that have been eroded doesn't make them dissappear, it simply makes them stop eroding/de-eroding.
  • _erosionMultipliers_. Amount of erosion that accumulates when players step on blocks. mounted and leash multiply player baseline.
  • _erosionThresholds_. Thresholds at which different block types transform into their next stage of erosion, determined at random for each block within a min-max range.
  • _erodableVegetation_. Whitelist including all blocks that are considered vegetation and thus subjected to trampling.
  • _deErosionTimeoutDays_. Length of time (in Minecraft days) it takes for each block type since the last time they were stepped on to start reverting to a previous erosion stage.

Features

  • 5 Eroded Grass and 3 Eroded Dirt Variants
  • 5 Eroded Sand Variants
  • Bonemeal and Brush Recovery. Selectively de-erode blocks by applying bonemeal to or using the brush on them. Bonemeal recovers grass and dirt, brush recovers sand.
  • Potion of Lightness. Want to leave no trace? Mix yourself a potion with some nether wart and feathers to temporarily suspend erosion!
  • Multiplayer supported

Showcase

<iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/OvsNVaFiK1Y" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>

map view
map view
map view
map view

##

Recommended Companion Mods

Due to the erosion logic being essentially subtle but progressively noticeable overtime, TRMT works as a nice world building add-on to other terrain generation (Terralith, Tectonic, Biomes O'Plenty, Oh The Biomes You'll Go), exploration (Distant Horizons, Voxy) and nature focused (Serene Seasons) mods.

Compatibility

Compatible with Xaero's World Map, JourneyMap and VoxelMap. The roads more travelled are also visible from a bird's eye view!

<table align="center"> <tr> <td>map view 1</td> <td>map view 2</td> </tr> </table>

FAQ

_Any plans on porting to other mod loaders and platforms?_

Yes, definitely. NeoForge and Forge support will be included in the next update. When I'm done with those ports I will work on a Paper port and then a Bedrock port.

_What about other versions?_

I will be attempting a port to 1.16.5 and 1.12.2 soon.

_Is it compatible with other mods that add mounts and vehicles?_

In principle yes, as long as they are registered by the game as mounts. As for more complex mods like Create Aeronautics (been asked about this one a lot!), I will work on making it compatible soon as I'm done with the NeoForge port.

_What other mod compatibilities are planned?__

For the time being, I will be working on adding compatibility with Create Aeronautics, Via Romana and Countered Terrain Salbs. For other terrain generation mods that add their own custom blocks I also wish to add compatibility, but this will require a little bit more work. Will post updates on this regard further down the road.

_How is this performance-wise?_

Read the full description on Modrinth →

Highlights

From source data

Game versions

Supports 12 Minecraft versions, the newest being 26.1.2.

Loaders

Runs on Fabric, Forge and NeoForge.

Footprint

Rated a light load on a server.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

World generation

Changes or adds to how new terrain, biomes and structures are created.

Runs on your server

From source side support

Modrinth lists The Roads More Travelled [TRMT] as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
FabricForgeNeoForge
Runs on
Serverrequired on the server
Game versions
26.1.2 and 11 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓Authormilkucha, as published on Modrinth
  • ✓LicenseCC-BY-NC-4.0Free

The Roads More Travelled [TRMT], answered

Generated from the mod’s own source data.

Do my players need to install The Roads More Travelled [TRMT]?

Modrinth lists The Roads More Travelled [TRMT] as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Fabric, Forge and NeoForge.

Is it free?

Yes. The Roads More Travelled [TRMT] is free to download from Modrinth. Its license is CC-BY-NC-4.0.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

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