About TileEntity Reset Fix
From ModrinthAttepted fix for critical bug in forge that occasionally resets tile entities
TileEntity Reset Fix
This is a small but important mod I decided to make as I was reminded of this issue by multiple server owners. The issue in question is a critical forge bug that makes modded TileEntities occasionally reset themselves after server restart - this includes to, but is not limited to, emptying of Botania mana pools, Thermal Expansion upgrades disappearing, and more.
This mod backports the solution forge implemented in 1.12.2 but never backported to 1.7.10 (as this issue occurs on all versions at least from 1.7.10 to 1.12.1, to the best of my knowledge).
Highlights
From source dataGame versions
Built for Minecraft 1.7.10.
Loaders
Runs on Forge.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Runs on your server
From source side supportModrinth lists TileEntity Reset Fix as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- Forge
- Runs on
- Serverrequired on the server
- Game versions
- 1.7.10
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorTCLProject, as published on Modrinth
- ✓LicenseMITFree









