About Universal Tweaks
From ModrinthA community project to consolidate various bugfixes and tweaks into a single solution for Minecraft 1.12.2
UNIVERSAL TWEAKS
A one-stop-shop for all bugfixing and tweaking needs
Universal Tweaks consolidates various bugfixes and tweaks into a single solution for Minecraft 1.12.2.
All changes are toggleable via config files.
📦 Want a premade modpack that does the boring work for you? Check out BareBones Template!
BareBones is a template modpack for Minecraft 1.12.2 that aims to create a minimalistic standardized mod list that can be used as a base for new modpacks or a means of updating old modpacks to the new standards.
Available in flavors Cleanroom and Forge.
🐞 BUGFIXES
- Accurate Smooth Lighting: Improves the accuracy of smooth lighting by checking for suffocation and light opacity
- Anvil Repairable Check: Fixes anvils allowing to repair irreparable items
- Attack Radius: Improves the attack radius of hostile mobs by checking the line of sight with raytracing
- Banner Bounding Box: Fixes rendering issues with banners by correctly sizing their render bounding boxes
- Block Fire: Prevents fire projectiles burning entities when blocking with shields
- Block Overlay: Fixes x-ray when standing in non-suffocating blocks
- Block Selection Box Offset: Fixes the offset of mouseover selection boxes for blocks
- Boat Breaking Fall Height: Sets the required fall height in blocks for boats to break
- Boat Riding Offset: Fixes entities glitching through the bottom of boats
- Chunk Saving: Fixes loading of outdated chunks to prevent duplications, deletions and data corruption
- Comparator Timing: Fixes inconsistent delays of comparators to prevent redstone timing issues
- Concurrent Entity AI Tasks: Replaces linked entity AI task sets with concurrent sets to avoid mod exception concerning entity AI
- Crafted Item Statistics: Fixes crafted item statistics not increasing correctly when items are crafted with shift-click or drop methods
- Death Time: Fixes corrupted entities exceeding the allowed death time
- Depth Mask: Fixes entity and particle rendering issues by enabling depth buffer writing
- Destroy Entity Packets: Fixes lag caused by dead entities by sending additional packets when the player is not alive
- Difficulty Consistency: Fixes mismatching difficulty settings if a mod loads new dimensions before the world is loaded on client side
- Dimension Change Player States: Fixes missing player states when changing dimensions by sending additional packets
- Disconnect Dupe: Fixes item dupes when players are dropping items and disconnecting
- Double Food Consumption: Fixes consuming a food item having a chance of also consuming a second item without any animation
- Donkey/Mule Dupe: Fixes a duplication exploit connected to the inventories of donkeys and mules
- Elytra Deployment & Landing: Relocate elytra deployment and landing to client side to prevent issues with high latencies
- Enchantment Level Visibility: Fixes enchantments displaying unlocalized levels
- Entity Bounding Boxes: Saves entity bounding boxes to tags to prevent breakouts and suffocation
- Entity Desync: Fixes entity motion desyncs most notable with arrows and thrown items
- Entity ID: Fixes non-functional elytra firework boosting and guardian targeting if the entity ID is 0
- Entity Lists
- Chunk Updates: Fixes chunk entity lists often not getting updated correctly
- World Additions: Fixes client-side memory leak where some entity ids are not set before being added to the world's entity list
- Entity NaN: Prevents corruption of entities caused by invalid health or damage values
- Entity Suffocation: Pushes entities out of blocks when growing up to prevent suffocation
- Entity Tracker: Fixes entity tracker to prevent client-sided desyncs when teleporting or changing dimensions
- Entity UUID: Changes UUIDs of loaded entities in case their UUIDs are already assigned (and removes log spam)
- Exhaustion: Fixes saturation depleting in peaceful mode
- Extend Item Durability Range: Changes the durability storing to use ints instead of shorts, eliminating many issues with high-durability items (I.E. TiC tools)
- Falling Block End Portal Dupe: Prevents duplication of falling blocks through end portals
- Falling Block Entity Damage: Only damage living entities hit by falling blocks, prevents killing items and XP
- Faster Background Startup: Fixes slow background startup edge case caused by checking tooltips during the loading process
- Fixes Invisible Player when Flying with Elytra: Fixes the player model occasionally disappearing when flying with elytra in a straight line in third-person mode
- Frustum Culling: Fixes invisible chunks in edge cases (small enclosed rooms at chunk borders)
- Help: Replaces the help command, sorts and reports broken commands
Highlights
From source dataGame versions
Built for Minecraft 1.12.2.
Loaders
Runs on Forge.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Runs on your server
From source side supportModrinth lists Universal Tweaks as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- Forge
- Runs on
- Serverrequired on the server
- Game versions
- 1.12.2
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorACGaming, as published on Modrinth
- ✓LicenseLGPL-3.0-onlyFree










