About veinminer++
From ModrinthVein Miner, Ore Harvester, Shovel Master, Tree Feller. Guided area. All rolled into one nice package!
Veinminer++
Hold Sneak while you break a block and Veinminer++ mines the whole connected vein — any block your tool can actually collect, not just ores. Breaking is staggered across ticks, so even a big vein or a giant tree never freezes the server.
Built around a shared code path, so it behaves identically on Fabric and NeoForge.
How to use
- Activate: hold Sneak (crouch) while breaking a block.
- Cycle shape: press
[(previous) or](next). The active shape shows on the action bar, and the 3×3×3 box briefly draws an xray-style edge guide.
Shapes
| Shape | What it does | |---|---| | Vein (default) | Follows connected matching blocks — ore veins, a run of logs, like-for-like blocks. | | 3×3×3 | An oriented cube in front of you; depth follows where you look. | | Spread (opt-in) | Same as Vein but with a much larger cap, for clearing big deposits. |
Features
- ⛏️ Tool-aware — uses your held tool's real mining ability, so any vanilla or modded pickaxe/shovel/axe works. A block that wouldn't drop for you is never broken (your iron pickaxe won't waste obsidian — it just skips it).
- 💎 Smart ore matching — groups related blocks by tag, so a vein of mixed variants (stone + deepslate ores of the same metal, a single log species) is followed as one.
- 🌳 Tree felling with a safety net — break a log to fell the whole tree, including tall 2×2 giant trees. Smart-tree detection only fells when leaves are attached, so your log cabins and wood-block builds stay intact.
- 🍃 Tidy leaves — felling an isolated tree clears its canopy too, dropping the same loot leaves give on decay (saplings, sticks, apples) at no durability cost.
- ✋ Optional toolless mining — by default, soft blocks (dirt, sand, grass) can be vein-mined by hand or any item; great early game or to save durability. Flip it off to require a tool.
- ⚙️ Performant — capped block counts and a lenient per-tick stagger spread the work out instead of spiking a single frame.
- 🔧 Durability control — set the durability cost per block from 0 % (free) to 150 %; Unbreaking still applies, and felling stops one hit before your tool would break.
- 🖥️ In-game config — a Cloth Config screen via ModMenu on Fabric, or the built-in mod list on NeoForge.
Configuration
Caps for each shape, tree size, blocks-per-tick stagger rate, durability cost %, the smart-tree and leaf-cleanup toggles, the tool requirement, the Spread mode toggle, and an always-on edge guide — all adjustable in-game.
Requirements
- Minecraft 26.1.x (26.2 support planned), Java 25
- Fabric: Fabric Loader + Fabric API. Cloth Config is bundled; ModMenu is optional (adds the config button).
- NeoForge: Cloth Config.
Works in singleplayer and on dedicated servers — install on both the client and the server.
License
Released under the MIT License — free to use, modify, redistribute, and include in modpacks.
Highlights
From source dataGame versions
Supports 10 Minecraft versions, the newest being 26.3.
Loaders
Runs on Fabric and NeoForge.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogWorld generation
Changes or adds to how new terrain, biomes and structures are created.
Runs on your server
From source side supportModrinth lists veinminer++ as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- FabricNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 26.3 and 9 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓Authorkestalkayden, as published on Modrinth
- ✓LicenseMITFree










