About Weaponworks
From ModrinthA Mod focusing on expanding melee combat with new weapon classes.
Atteeeention!
Apparently there is an issue with the CF app not downloading the ItemFig dependency for 1.20.1-1.20.4 fabric versions. If that happens, simply add it manually through "Add More Content" button. Sorry for the inconvenience, the issue is being looked into.
UPDATE: It is advised to update the mod to Weaponworks 1.4.1-1.20.1 Fabric version, together with ItemFig update to ItemFig 1.20.1-0.2.7 Fabric as some file juggling was done. The issue still perists, unfortunately.
Weaponworks adds 9 new weapon classes, each suited for a different style of combat.
Each weapon type comes in 6 tiers:
- Wood
- Stone
- Iron
- Gold
- Diamond
- Netherite
Available weapons:
- Greatsword
- Katana
- Spear
- Halberd
- Scythe
- Rapier
- Hammer
- Mace
- Warglaive
The weapons are configurable since version 1.3.0 thanks to Sortilege powered configs. Parameters that can be configured at the moment are:
- Damage (damage of the weapon itself that is added on top of hand damage, which by default is 1).
- Attack speed.
- Durability.
- Fire resistance.
- Attack range (only with and via Better Combat).
Highlights
From source dataGame versions
Supports 5 Minecraft versions, the newest being 1.20.4.
Loaders
Runs on Fabric, Forge and NeoForge.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Runs on your server
From source side supportModrinth lists Weaponworks as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- FabricForgeNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.20.4 and 4 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorCakeman, as published on Modrinth
- ✓LicenseLicenseRef-All-Rights-ReservedFree










