About Zoe Isn't Cyberpunk
From ModrinthA mod that isn't quite Cyberpunk
Summary:
Zoe Isn't Cyberpunk (Zoe) is a Cyberpunk-influenced (Influences include Cyberpunk 2077, Cyberpunk RED and Cyberpunk: Edgerunners) mod. It takes many aspects of these universes and implements them in its own way.
A new video is now available!
A new wiki is now available!
The Zoe SMP is now live! Join the discord for more information
Features: Implants, custom weapons, custom software, custom mobs, 2 bosses, building blocks and more.
The mod is recommended for multiplayer.
Stats
Cybertechne: Affects the quality of crafted implants, increased via crafting implants.
Biotechne: Represents your "humanity" - your capacity for handling implants. Increased by killing mechanical mobs (especially bosses) and having implants equipped.
Robotechne: Increases the power of software. Increased by having software equipped/using software.
Commands
/zoe_techne - Used to change a player's Cybertechne/Biotechne/Robotechne /zoe_implant - Used to generate or clear implants /zoe_software - Used to equip or clear Software
Config
zoe_config.toml - General configurations to the Zoe experience zoe (folder) - Configurable settings for each individual implant, including disabling them entirely
Compatibility & Support
Implants:
Zoe uses JSON files for its implant attributes. If you wish to change them, you can find them in your game file directory (%appdata%) under .../config/zoe and you are free to change it as you wish.
the JSON file names must follow this format: 'zoe_<registryName>' or it will not work.
NOTE: If you want your implant changes to stay PERMANENT between mod updates, set their "update" value to 'false'!
While it is possible to change implant details during runtime, I highly advise against it on servers and even in Singleplayer to avoid any issues (for example, the attribute application system breaking). You should close your world/server before making changes to the JSON files.
Other
Zoe uses tags and similar things to try and be as friendly as possible for compatibility with other mods. Joining the discord and asking me directly is the best way to learn more about this.
Notice
This mod does not associate itself officially with any of the influences mentioned above, it is merely inspired by them.
This mod is made using MCreator. I hope to improve my coding so I'll eventually be able to move to full-on coding, but MCreator will remain my main method of development until further notice.
While MCreator does get a lot of flak for understandable reasons (and also some pre-determined disinclination), I've tried my very best to implement proper compatibility and support where I could for server owners, other mods and the like. For more info regarding compatibility/support, please check the 'Compatibility & Support' section.
Highlights
From source dataGame versions
Built for Minecraft 1.20.1.
Loaders
Runs on Forge.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Runs on your server
From source side supportModrinth lists Zoe Isn't Cyberpunk as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- Forge
- Runs on
- Serverrequired on the server
- Game versions
- 1.20.1
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓Authorv4mi, as published on Modrinth
- ✓LicenseApache-2.0Free










