
Antler Util
Helps you collecting antlers (also would work as a workaround for the "phantom" shed antlers issue)

Description
<h2>Overview</h2> <p>This mod adds antler information to the entity tooltip.<br />Also adds a new tool 'antler tapper' that lets you shed antlers manually.</p> <h2>Background</h2> <p>Already in vanilla, deer (also moose) shed antlers in the proper season. <br />The shed antlers can be picked up by players and can be placed on an antler mount. <br /><a href="https://wiki.vintagestory.at/Deer#Antlers">https://wiki.vintagestory.at/Deer#Antlers</a></p> <p><strong>This mod provides another way to collect antlers.</strong><br />Instead of waiting for antlers to shed naturally, you can check if antlers fully grown and manually get them shed.<br />Well, the antler tapper that enables it has a short reach, so it's not easy to do this to deer running away.<br />You will need to capture them in some way to get close.</p> <div class="spoiler"> <div class="spoiler-toggle">A way to capture and get close to them</div> <div class="spoiler-text"> <p>I usually dig 5x5x3 hole and place a basket trap with a vegetable in the center.<br />As long as it's constructed near deer, they will fall into it.<br />You might need to chase them to the hole manually, but this method usually works.</p> </div> </div> <p>I might add more remote way later, but this is what we have now.</p> <p>This mod might look just simplifying the thing a bit.<br />But I originally started to make this mod for a workaround for a bug leaving "phantom" antlers when shedding.<br />(Reported in the thread below, and I actually encountered it)<br /><a href="https://discord.com/channels/302152934249070593/1423764463047409725">https://discord.com/channels/302152934249070593/1423764463047409725</a></p> <p>It would be nice if this mod help those who encountered the same issue :)</p> <p>Note that:</p> <ul> <li><span style="color: #e74c3c;">You usually get not-max-sized antlers from deer with "fully grown" antlers, but it's not a bug, it's intended.</span> <ul> <li>Where the vanilla code do it: <a href="https://github.com/anegostudios/vssurvivalmod/blob/d9d64287d479c3b2ed813b6ef713212cd76cd64e/Entity/Behavior/BehaviorAntlerGrowth.cs#L198">https://github.com/anegostudios/vssurvivalmod/blob/d9d64287d479c3b2ed813b6ef713212cd76cd64e/Entity/Behavior/BehaviorAntlerGrowth.cs#L198</a></li> <li>Mid-sized antlers are most common. Smaller/larger antlers are rarer.</li> </ul> </li> <li>Antlers on goats never shed, so they aren't target of this mod (they are usually called horns).</li> <li>Currently antler info works only on the vanilla deer (moose). Antler tapper would work on modded ones as long as they along with the vanilla way, but it would be better to test on a creative world.</li> </ul> <h2>Usage and Crafting</h2> <p>The antler info will be shown on deer (moose).<br />Just installing this mod enables it. You don't need additional works/configurations.<br /><img src="https://i.imgur.com/hJnncaf.png" alt="image" /></p> <p><img src="https://i.imgur.com/fv2PGTC.png" alt="image" /></p> <p><img src="https://i.imgur.com/1QSnruF.png" alt="image" /></p> <p><img src="https://i.imgur.com/IRTA6go.png" alt="image" /></p> <p>To shed antlers manually, craft an antler tapper first.</p> <p><img src="https://i.imgur.com/z3Vu01u.png" alt="image" /></p> <p>Then just right-click a deer (moose) with the tapper.</p> <p><img src="https://i.imgur.com/nPJ9Huf.png" alt="image" width="651" height="391" /></p> <p>The antlers will drop on the ground, so don't forget picking it up!</p> <p>Again, the antler tapper that enables it has a short reach, so it's not easy to do this to deer running away.<br />You will need to capture them in some way to get close.</p> <div class="spoiler"> <div class="spoiler-toggle">A way to capture and get close to them</div> <div class="spoiler-text"> <p>I usually dig 5x5x3 hole and place a basket trap with a vegetable in the center.<br />As long as it's constructed near deer, they will fall into it.<br />You might need to chase them to the hole manually, but this method usually works.</p> </div> </div> <p>I might add more remote way later, but this is what we have now.</p> <h2>Help/Contact</h2> <p>If you encounter any problems or have feature requests, please do one of the following:</p> <ul> <li>Post in the forum thread for this mod on the Vintage Story Discord server (click <strong>Homepage</strong> tab on this page).</li> <li>Create an issue on the GitHub (click <strong>Issue Tracker</strong> tab on this page)</li> </ul> <p> </p> <p>These methods align with how I handle reports for other mods (even for other games), making it easier for me to track and respond. <br />Note: Comments on this page are rarely checked.</p> <h2>Note</h2> <div class="spoiler"> <div class="spoiler-toggle">Then, exactly when antlers shed?</div> <div class="spoiler-text">(Tested in VS 1.21.5)<br />For deer, they start to grow on August, reach full growth on mid-February and shed on mid-April (droppable until end of April, just disappears after that).<br />For moose, they start to grow on May, reach full growth on October and shed on January (droppable until end of February, just disappears after that).</div> </div> <p> </p> <div class="spoiler"> <div class="spoiler-toggle">ToDo</div> <div class="spoiler-text"> <p>- Translation entries<br /> - Now antler info text is constructed on the server side, so shold be moved to the client side<br />- Compatibility with other mods <br />- Remote antler shedder (arrows?)<br /> - Two modes: One force shed antlers anyway, the other force shed when they're fully grown (do nothing when they're growing) <br />- Displays when antlers will reach full growth and shed<br /><br />If something feels particularly needed, feel free to leave a comment :)<br />It would be helpful for me to prioritize them.</p> </div> </div> <p> </p>
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