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NxLabs / Vintage Story

Compass — adds craftable compasses

GBy goxmeor

This mod adds three craftable compasses to the game: Magnetic Compass Crafted using 1 (fired) cla...

Description

<p>This mod adds three craftable compasses to the game:</p> <h2><a id="user-content-magnetic-compass" class="anchor" href="https://github.com/chriswa/vsmod-Compass#magnetic-compass" aria-hidden="true"></a>Magnetic Compass</h2> <p>Crafted using 1 (fired) clay bowl, 1 magnetite nugget, and 1 stick. It always points north.</p> <p>Alternate recipe: use 1 metal scrap instead of magnetite.</p> <h2>Origin Compass</h2> <p>Crafted using 1 Magnetic Compass and 2 Temporal Gears. It always points to the world's default spawn. If the default spawn has a radius, it points to the center of it. This will be the same spot for all players on the server.</p> <h2><a id="user-content-relative-compass" class="anchor" href="https://github.com/chriswa/vsmod-Compass#relative-compass" aria-hidden="true"></a>Relative Compass</h2> <p>Crafted using 1 Origin Compass and 2 Temporal Gears. That means it'll cost 4 gears total. It remembers where it was crafted and always points to that spot.</p> <h2><a id="user-content-known-issues" class="anchor" href="https://github.com/chriswa/vsmod-Compass#known-issues" aria-hidden="true"></a>Known Issues</h2> <p>Compasses don't point in the correct direction when dropped on the ground, or probably also viewed in another player's hand.</p> <h2><a id="user-content-collaboration" class="anchor" href="https://github.com/chriswa/vsmod-Compass#collaboration" aria-hidden="true"></a>Collaboration?</h2> <p>I am no artist. If you would like to help improve the look of anything, please contact me on the Vintage Story Discord (my name is Gox.) Let's talk before you create a Pull Request?</p> <h2>Changelog</h2> <p>1.1.0 &mdash; flipped crafting requirements for Origin and Relative compasses. Origin now requires 2 and Relative now requires 4.</p> <p>1.1.1 &mdash; fixed exploit involving handbook</p> <p>1.2.0 &mdash; compasses can now be placed and the number of gears required to craft them is configurable (thanks JapanHasRice!)</p>

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