

Firstaidkits
Adds in functional first aid kits to fix larger more serious injuries. Now comes with splints!

Description
<p>There are recorded cases of humanity using sutures to close wounds as far back as anchient egypt so why is the only vanilla option poultices or bandages? i have rejected this idea and built my own additions to the medical system.</p> <p>contents:<br />Sutures, will heal you by 10 hp and are probably one of the cheapest healing items i know of requiring 1x knife 1xbone and 4x twine they are produced in sets of 4.<br />Firstaidkits clean: Is a good alternative to lugging around sutures and bandages independantly 1x sewingkit, 2x bandages, 1x suture, 1x leather it will heal you the same as the two bandages + suture normally would if used independantly<br />Firstaidkits sterile: Is the exact same concept just with the alcoholed bandages used instead and it provides a massive bonus to the storage life of the alcoholed bandage.</p> <p>Firstaidkit Poultice Honey: is built with 1xsewingkit, 2x honey sulfer poultice, 1xsuture, 1X leather</p> <p>Firstaidkit Poultice Horsetail: is built with 1xsewingkit, 2x horsetail poultice, 1xsuture, 1X leather <br />Poultice Bundles: can be made by stacking 4x horsetail or honey poultices of both reed and linen type with 1xtwine</p> <p>Splints: does +20 healing but requires time to work... Are built like this <br />Key: K=Knife, L=Linen, P=Planks, R=Rope.<br /> _K_</p> <p> _L_</p> <p> RPR</p> <p>Potions: in progress.</p> <p>AN:</p> <p>All items have increased timers and tickrates to make healing take longer, no more back to healthy in half an hour anymore </p> <p>My profound thanks to the people on the discord who helped me and continue to help me resolve issues with what i want to do </p>
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