
RayIntersectsBlockSelectionBoxFix
Ignores RayIntersectsBlockSelectionBox exception
Description
<p>Ignores the RayIntersectsBlockSelectionBox exception that sometimes crashes the client. Seems to somehow be related to the audio engine</p> <p> </p> <div> <pre>System.IndexOutOfRangeException: Index was outside the bounds of the array.<br /> at Vintagestory.API.MathTools.AABBIntersectionTest.RayIntersectsBlockSelectionBox(BlockPos pos, BlockFilter filter, Boolean testCollide) in VintagestoryApi\Math\AABBIntersectionTest.cs:line 116<br /> at Vintagestory.Client.NoObf.SystemSoundEngine.scanReverbnessOffthread() in VintagestoryLib\Client\Systems\Audio\SoundEngine.cs:line 461<br /> at System.Threading.QueueUserWorkItemCallback.Execute()<br /> at System.Threading.ThreadPoolWorkQueue.Dispatch()<br /> at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()</pre> </div>
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