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NxLabs / Vintage Story

Immersive Lighting

TBy techy

An attempt to make more immersive lighting sources for Vintage Story.

Immersive Lighting

Description

<h1>Immersive Lighting Mod</h1> <p>Version 1.0.0</p> <h2>Description</h2> <p>An attempt to make more immersive lighting sources for Vintage Story.</p> <h2>Current Features</h2> <h3>Liquid Fuel Lamps</h3> <p>- Burn any combustible liquid at a rate determined by the liquid's burnDuration property</p> <p>- Visually see the fuel level in the lamp</p> <p>- Interactions to increase / decrease light &amp; fuel consumption levels by adjusting wick height</p> <p>- Can contain any liquid but will only light when a combustible liquid is present.</p> <h3>Aqua Vitae Patch</h3> <p>Aqua Vitae (alcohol) updated to include combustionProperties to allow it to be used as a relatively quickly burning fuel in the Liquid Fuel Lamp</p> <p>&nbsp;</p> <h2>Upcoming Features &amp; Enhancements</h2> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text"> <h2>Improved light simulation&lt;</h2> <ul> <li style="font-weight: 400;" aria-level="2"><span style="font-weight: 400;">Vary light color by fuel burn temp for cleaner/dirtier fuel feels</span></li> <li style="font-weight: 400;" aria-level="2"><span style="font-weight: 400;">Flickering</span></li> <li style="font-weight: 400;" aria-level="2"><span style="font-weight: 400;">Wind Impact</span></li> <li style="font-weight: 400;" aria-level="2"><span style="font-weight: 400;">Better Particles</span></li> </ul> <span style="font-weight: 400;">Rushlights (Cheaper, dirtier, shorter lived torches with worse light)</span> <span style="font-weight: 400;">Better Fire Lighting Implements</span> <ul> <li style="font-weight: 400;" aria-level="2"><span style="font-weight: 400;">Flint / Steel (striker?)</span></li> <li style="font-weight: 400;" aria-level="2"><span style="font-weight: 400;">Wood light stick (a short lived but very cheap burnable piece of wood, plant, or string to light things with will emit very little light)</span></li> </ul> <span style="font-weight: 400;">Liquid Fuel Lamp Improvements</span> <ul> <li style="font-weight: 400;" aria-level="2"><span style="font-weight: 400;">Recipe</span></li> <li style="font-weight: 400;" aria-level="3"><span style="font-weight: 400;">Add smithable parts</span></li> <li style="font-weight: 400;" aria-level="4"><span style="font-weight: 400;">Collar</span></li> </ul> <span style="font-weight: 400;">Glass Blowing Parts?</span> <ul> <li style="font-weight: 400;" aria-level="4"><span style="font-weight: 400;">Globe</span></li> <li style="font-weight: 400;" aria-level="4"><span style="font-weight: 400;">Reservoir</span></li> </ul> <span style="font-weight: 400;">Improved Light Simulation (see above)</span> <span style="font-weight: 400;">Require lighting implement</span> <ul> <li style="font-weight: 400;" aria-level="3"><span style="font-weight: 400;">(Optionally allow addition of striker for auto lighting variant??)</span></li> </ul> <span style="font-weight: 400;">Variants!!!</span> <ul> <li style="font-weight: 400;" aria-level="3"><span style="font-weight: 400;">Colored glass shades</span></li> <li style="font-weight: 400;" aria-level="3"><span style="font-weight: 400;">Reservoir sizes</span></li> <li style="font-weight: 400;" aria-level="3"><span style="font-weight: 400;">Different metal collars</span></li> <li style="font-weight: 400;" aria-level="3"><span style="font-weight: 400;">more?!?!</span></li> </ul> <span style="font-weight: 400;">Better Candles</span> <ul> <li style="font-weight: 400;" aria-level="2"><span style="font-weight: 400;">More Candle Colors</span></li> <li style="font-weight: 400;" aria-level="2"><span style="font-weight: 400;">Wick Trimming</span></li> <li style="font-weight: 400;" aria-level="2"><span style="font-weight: 400;">Candle Timers</span></li> <li style="font-weight: 400;" aria-level="2"><span style="font-weight: 400;">Candles burn down</span></li> </ul> <span style="font-weight: 400;">Better Torches</span> <ul> <li style="font-weight: 400;" aria-level="2"><span style="font-weight: 400;">Improved light simulation (see above)</span></li> <li style="font-weight: 400;" aria-level="2"><span style="font-weight: 400;">More smoke</span></li> <li style="font-weight: 400;" aria-level="2"><span style="font-weight: 400;">Heat generation in area (increased rot/transitions based on heat)</span></li> </ul> </div> </div> <p><span style="font-weight: 400;">Special Thanks to the following individuals on Discord for their support</span></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text"> <p>&nbsp;</p> <ul> <li style="font-weight: 400;" aria-level="1"><span style="font-weight: 400;">Pizza2000</span></li> <li style="font-weight: 400;" aria-level="1"><span style="font-weight: 400;">Dana</span></li> <li style="font-weight: 400;" aria-level="1"><span style="font-weight: 400;">ImNuts42</span></li> <li style="font-weight: 400;" aria-level="1"><span style="font-weight: 400;">Nat</span></li> <li style="font-weight: 400;" aria-level="1"><span style="font-weight: 400;">spearandfang</span></li> <li style="font-weight: 400;" aria-level="1"><span style="font-weight: 400;">lazylion93</span></li> <li style="font-weight: 400;" aria-level="1"><span style="font-weight: 400;">&amp; Many others who talk in the Discord mod-development channel</span></li> </ul> </div> </div>

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