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NxLabs / Vintage Story

Wilderlands Adjustments

TBy Thalius

A repository for a number of configurable values to adjust base game and Wilderlands mods content.

Description

<p><span style="font-size: 24pt;"><strong data-start="0" data-end="27" data-is-only-node=""><span style="font-family: georgia, palatino, serif;">Wilderlands Adjustments</span><br></strong><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">A</span></span><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;"> <span class="hover:entity-accent entity-underline inline cursor-pointer align-baseline"><span class="whitespace-normal">Vintage Story</span></span> mod that aims to provide configuration options for a number of base-game features, as well as be the repository for a number of patches that adjust vanilla content for realism and immersion.<br><br>Designed primarily with the Wilderlands server community in mind, but entirely useful for shaping your own experience if you find anything in this mod desirable for your use on your own game or server.</span></p> <hr data-start="4872" data-end="4875"> <p>&nbsp;</p> <p><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;"><strong>!!NOTE:</strong> As of version 2.0.0, the interactive shovel-path building feature has been incorporated into <strong><a href="https://mods.vintagestory.at/show/mod/49810">Wilderlands Soil Layering</a></strong>, as well as released as a stand alone project called<strong> <a href="https://mods.vintagestory.at/show/mod/70273">Immersive Path Building</a>.<br><br>Immersive Path Building&nbsp;</strong>is compatible with Wilderlands Adjustments, but not compatible with (nor needed with), Wilderlands Soil Layering.</span></p> <p><span style="font-size: 18pt;"><strong data-start="0" data-end="27" data-is-only-node=""><span style="font-family: georgia, palatino, serif;">Features:</span></strong></span></p> <ul> <li><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Provides independent spoilage timer controls for raw meat types (redmeat, fish, poultry, and bushmeat).</span></li> <li><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Adjusts a few assets to make firepit building require sticks, not firewood. (Firepit model still renders firewood when built with sticks. Might mess with changing that eventually, but leaving it as-is, for now.)</span></li> <li><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Allows for disabling the ability to pass time/skip nights via sleeping. Beds are still useful, but you can disable skipping nights/speeding up time while laying in one.</span></li> <li><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Density search mode on pro pick can be disabled. Big thanks to <a class="mention username mceNonEditable" href="https://mods.vintagestory.at/show/user/6E8BC656B85F209A3BE2" data-user-hash="6E8BC656B85F209A3BE2">Zach2039</a> for the code to get this working!! Basically looked at <a href="https://mods.vintagestory.at/nodensitysearch">NoDensitySearch</a> code for this feature, and updated and incorporated it into this project, (with permission).</span></li> <li><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Dry grass can be acquired when breaking grass by hand. </span></li> <li><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">The ability to acquire dry grass by hand and to build a firepit using sticks allows for building a fire without the need for knives or axes.</span></li> <li><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Adds a vanilla-friendly, immersive path/road building feature. To use it:</span> <ul> <li><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Right click soil block with shovel, and hold. Soil will convert to packed dirt.</span></li> <li><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Right click packed dirt with shovel to make trampled packed dirt.</span></li> <li><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Right click packed dirt with shovel while holding dry grass in inventory to convert to strewn straw floor.</span></li> <li><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Right click packed dirt with shovel and loose stones in inventory to make road path.</span></li> </ul> </li> <li><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Adds patches that disable grid crafting packed dirt and road paths, and adds new material requirements for making rammed earth.</span></li> <li><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Breaking packed dirt, trampled dirt, or strewn straw blocks drops low or barren soil blocks.</span></li> </ul> <p>&nbsp;</p> <p>&nbsp;</p> <p><br><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Other config and features will be added in the future.</span></p> <hr data-start="4872" data-end="4875"> <h2 data-start="4641" data-end="4663"><span style="font-family: georgia, palatino, serif;">Community &amp; Support</span></h2> <p data-start="4665" data-end="4710"><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">If you have issues, suggestions, or feedback:</span></p> <p data-start="4712" data-end="4773"><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Please post in the <a href="https://discord.com/channels/302152934249070593/1330164611546353685"><strong data-start="4731" data-end="4761">Wilderlands Rustbound</strong></a> thread in Vintage Story's official Discord.</span></p> <p data-start="4775" data-end="4870"><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Interested in following development more closely?</span><br data-start="4824" data-end="4827"><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-s

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