Sunkenland servers in Germany. Low ping across Central Europe.
Host your world close to your players in Central Europe. Every server runs on NVMe in Falkenstein, DE behind five layers of DDoS defense.
- Hosted in Falkenstein, DE
- Five-layer DDoS defense
- Live in about a minute
- Cancel or resize anytime
· Cancel anytime
Need more than 12 GB? We’ll build you a custom server →
Where your players connect from
How far the cities your players live in are from Falkenstein, DE. Closer usually means lower ping; real latency also depends on each player’s connection. Hover a city to see its route.
- Prague160 km
- Berlin240 km
- Frankfurt260 km
- Vienna390 km
- Amsterdam560 km
- Warsaw630 km
- Paris740 km
- London880 km
- Stockholm1,050 km
Lag-free, even under attack.
Game servers are DDoS magnets: a rival server, a banned player or a bored kid can flood yours. Every Nxeon game server sits behind the Nxeon Shield, so attack traffic is scrubbed before it ever reaches your world.
Diagram: traffic from the internet passes through Cloudflare, AWS Shield, Azure DDoS Protection, OVHcloud VAC and NX Sentinel. Attack traffic is removed at each layer, and only clean traffic reaches your isolated server.
- 01
Global Anycast EdgeCloudflare · L3 · L4 · L7
Floods are absorbed across a planet-scale anycast network, hundreds of cities deep, long before they reach our regions.
- 02
Hyperscale Flood AbsorptionAWS Shield · L3 · L4
Elastic hyperscale capacity soaks up SYN floods, UDP reflection and amplification attacks at the network layer.
- 03
Adaptive Traffic ProfilingAzure DDoS Protection · L3 · L4
Machine-learned traffic baselines tune mitigation to each workload in real time, with no manual thresholds to babysit.
- 04
Game-Grade ScrubbingOVHcloud VAC · L3 · L4 · UDP
Purpose-built UDP filtering keeps game ticks smooth and players connected, even in the middle of an attack.
- 05ProprietaryNX Sentinel™Nxeon · L3 to L7
Our in-house engine fingerprints every flow, applies zero-trust packet inspection and adaptive rate-shaping, and self-tunes firewall rules the moment attack patterns shift.
Choose your world
Pick a size, tell us how you’ll play, and see exactly how much room you’ll have.
Bigger than 12 GB? We’ll build it with you.
Tell us about your community and we’ll size and quote a setup around it: more memory and CPU than our largest plan, a network of linked servers, or dedicated hardware.
- Sized to your player count and mods
- Multi-server networks and proxies
- Help moving your existing worlds
Running a big community?
When you outgrow 12 GB, or need a whole network of Sunkenland servers, we’ll design a setup around your players, your mods and your growth. Tell us what you’re running and we’ll size and quote it.

22 Sunkenland mods on NxLabs
Sunkenland's community mods run on BepInEx, the usual pattern for Unity survival titles. Install the loader once, then manage plugin DLLs over SFTP.
r2modman
Admin · Thunderstore
A simple and easy to use mod manager for many games using Thunderstore
BepInExPack Sunkenland
Content · Thunderstore
BepInEx pack for Sunkenland. Preconfigured and does not need to include unstripped Unity DLLs. Sunkenland appears to be unstripped already.
GaleModManager
Content · Thunderstore
A modern and lightweight alternative mod manager for Thunderstore.
KeepInventory
Content · Thunderstore
A mod that keeps your inventory on death
BetterQuickSlots
Content · Thunderstore
Adds four additional quick slots, plus labels. Can mouse wheel scroll through quick slots, middle mouse button to use.
UnityExplorer
Admin · Thunderstore
An in-game UI for exploring, debugging and modifying Unity games.
CheaperShotgunShells
Content · Thunderstore
Shotgun shells cost 1 less component to craft
BetterPlayerNames
Content · Thunderstore
Configurable player name display settings. They always appear but can optionally be hidden after a certain distance. They have a black outline. They scale down the farther away the player is. They show the distance to the player.
NoBedtime
Content · Thunderstore
Configurable bedtime. Adds an 'alarm' mode, to wake up at the same time every day.
ClockFix
Content · Thunderstore
Clock is fixed, can choose 12 or 24 hour time.
From click to playing in about a minute
- 0sPick your world
Size, all on one page.
- ~10sCheck out
Pay by card or wallet. No setup fees.
- ~45sYour server boots
We install Sunkenland in Germany.
- ~60sJoin and play
Copy your address into the game and you’re in.
Before you deploy
The questions people ask right before they start.
Which size do I need?
Sunkenland comes in 4 sizes: 4 GB (recommended for 4 players) at $8.99 a month, 6 GB (recommended for 8 players) at $13.99 a month, 8 GB (recommended for 10 players) at $18.99 a month and 12 GB (recommended for 14 players) at $29.00 a month (first term, then $41.74). The picker above recommends one for your player count and mods, and you can resize later.
Will my server lag?
Your server runs on NVMe hardware in Falkenstein, DE, and the size picker recommends enough memory for your players and mods. If you grow, resize from the panel in a click.
What happens if my server gets attacked?
Every game server sits behind the Nxeon Shield: five layers of DDoS filtering that scrub attack traffic before it reaches your world.
Are my worlds backed up?
Switch on scheduled backups in your server’s panel and it keeps the last 2 daily restore points, ready to roll back to.
Can I install mods and plugins?
Sunkenland's community mods run on BepInEx, the usual pattern for Unity survival titles. Install the loader once, then manage plugin DLLs over SFTP.
Can I change size later?
Yes. Resize from the panel whenever your community is ready.
Do you offer custom servers for big communities?
Yes. If you need more than 12 GB, a network of linked servers or dedicated hardware, talk to us and we’ll size and quote a custom setup.
Can I cancel anytime?
Yes. There’s no lock-in.
Your world is waiting in Germany.
Live in about a minute. DDoS protection and daily restore points included. Cancel anytime.
