Applied Ecogistics
An inventory access mod to provide a single point of access for all attached storage.
Description
Have you ever had too many chests and stockpiles just full of items? Are you trying to find that one item, but have lost it in a warehouse full of storage? Do you wish to just craft something, but the items are just put out of range?
Well then you're in luck! With Applied Ecogistics you can now connect all your storage to one system and access every item from one convenient Item Accessor(Patent pending).
No longer requires the disabling of tiered JIT compilation!*
*This is only the case for the latest experimental release (signified with a version suffix of 'E') and only when running on Linux. Please make sure to read the uninstall instructions if you have had the previous version of the mod installed in the current version of Eco.
This mod is highly inspired by the Minecraft mod: "Applied Energistics" but is not affiliated with it.
THIS MOD CONTAINS THE FOLLOWING:
* Item Accessor - A block that will list and allow the deposition and removal of all items connected to the system.
* Item Connector - A block that will allow storage items to be connected to the system.
* Power Connector - A block that will provide additional power to your system. Different cores support different numbers of power connectors.
* Core Tier 1, 2 & 3 - The core of the system. Only one is allowed and provides power to all connected Item System devices.
* Item Storage Drives - An item that has an internal inventory, which can only be accessed by an Item System.
* Item Storage Drive Container - A block that can hold Item Storage Drives and connects them to the Item System as additional storage space.
* A New skill.
* A priority system - To prioritize which storage gets accessed first.
* Configuration - After running the server for the first time, a config file named "ItemSystem.mod.template" will be created in the Configs folder, where you can change some settings for the mod.
- Item Sorting - Item Connectors and Item Storage Drive Containers have an additional inventory that specify a filter (Until the Eco native item selector is available to mods). This can be configured as a whitelist or a blacklist and only items that are allowed will be accessible through the system.
- Item Exporter - A block that will automatically push the selected items from your Item System into connected inventories. (Experimental and lacks a crafting recipe)
PLANNED FEATURES:
* Item Importer - A block that will automatically pull items from connected inventories into your Item System. (Temporarily removed)
* Access Control.
INSTALLATION:
To install, simply place the included .dll and .unity3d files anywhere into your Mods directory.
NOTE: Different versions of this mod may not be compatible with each other. If the new version causes the server to fail to load, revert to the previous version, remove all world objects (Item accessors, cores, etc.) then try updating again.
This mod will ask you to disable Tiered JIT Compilation (See * above). Unfortunately it will not work without disabling it until the Harmony library gets updated to deal with this issue.
UNINSTALLATION:
Removing the mod requires one more step than removing the files that get added into your mod directory.
After removing the .dll and .unity3d files
- On windows, delete the directory in you Appdata folder at AppData\Local\Temp\.net\EcoServer.
- On Linux, delete the directory at /var/tmp/.net/username/EcoServer.
BUG REPORTING:
If you don't mind using github, then please report bugs here. Otherwise, you can mention "cemeceme" on the Eco discord, and I'll see what I can do. Development will most likely be slow however.
DONATIONS:
Like the mod and want to show your support? Consider buying me a coffee.
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