All Factorio mods
5,446 verified mods and plugins, each linked to its real source.
Showing 1,957–1,968 of 5,446
Krastorio 2 + AAI Industry Tweaks
Quality of life & UI · Factorio Mod Portal
Tweaks for compatibility/early game so you don't sit without basic automation tools.
DedLib
Libraries & compatibility · Factorio Mod Portal
Library functions for my mods, feel free to use in your own mods
Arche's Library
Libraries & compatibility · Factorio Mod Portal
Library for ArcheCraft's mods
Freezer
Weapons, items & crafting · Factorio Mod Portal
Freeze water into ice. Enclose items in ice to slow spoiling. Store spoilables in a refrigerator to stop spoiling completely. Fridges draw power based on ambient temperature. Also adds cooled wagons.
Arche's Library (Postprocessing)
Libraries & compatibility · Factorio Mod Portal
Library for ArcheCraft's mods
Nylon
Gameplay & overhauls · Factorio Mod Portal
This mod adds nylon and some chemical intermediates. This mod is inspired by Brevven's BZ mods.
Loaders Enabled
Weapons, items & crafting · Factorio Mod Portal
Enables the hidden loader recipes in the base game.
RITEG
Technology & automation · Factorio Mod Portal
Radioisotope thermoelectric generator, as known as RITEG or RTG. The starting power output is 600 kW, the half life about 12 hours.
Yuoki Tech Tree Extra Vanilla
Gameplay & overhauls · Factorio Mod Portal
Reduce information overload of using Yuoki's Mod's by unlocking the Yuoki Industries and Engines Addon (Optional) through a tech tree. Changes by MnHebi to further integrate Yuoki's with vanilla to make advances feel natural. Also increased tech difficulty. Original mod by Peppe.
No More Trigger Technologies
Quality of life & UI · Factorio Mod Portal
Removes all trigger technologies from the game, for an experience more like 1.1
Sorted chests
Quality of life & UI · Factorio Mod Portal
Items are automatically sorted and merged in chests and cargo wagons.
Train status icons [IMPLEMENTED IN 2.0]
Quality of life & UI · Factorio Mod Portal
Implements new alerts for train statuses mentioned in the Factorio Friday Facts #395 (FFF-395). Trains will now alert if there's no path, instead of showing red text popup. And now there would be an icon over the train if destination is full, if alt mode is enabled. This mod is pretty much irrelevant for Factorio 2.0, because it was added in vanilla Factorio as a feature (this mod was basically porting this feature to Factorio 1.1 before 2.0 released).
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