All Killing Floor 2 mods
1,000 verified mods and plugins, each linked to its real source.
Showing 1–12 of 19 in Game modes & minigames
Training Simulation (Legit perk leveling)
Game modes & minigames · Steam Workshop
Recreated from Mod_Tools_Exterior_Gameplay.kfm SDK map :D The 1st legit perk leveling map in Steam Workshop This map is not ready for playing but you can test and play it if you like to "Absolute no cheating or custom spawn here so it's completely safe and
Cliffside_300mode
Game modes & minigames · Steam Workshop
Summary: Endless game mode with endless zeds. The map has melee weapons only with a chokepoint to defend if pushed back. Mechanics: - Melee only small-medium zeds spawn Endlessly. - Melee only weapons that are picked up by bashing the weapon ingame. - Wave
Zedternal
Game modes & minigames · Steam Workshop
Discord : https://discord.gg/pZQCzeJ ZEDTERNAL is a custom chaotic endless game mode where players have to spend their dosh on various upgrades to survive. The goal of this game mode is to give a 'Rogue-like' taste to Killing Floor 2 by changing the perk s
HuskDodgeBall
Game modes & minigames · Steam Workshop
Summary: This is an endless game mode with endless spawning husks that try to knock you off the catwalk. Mechanics: - Husks Spawn Endlessly on the other side of the room. They do not stare at you, they shoot giant flaming balls of doom still. - Weapons spa
Pyramid Defense
Game modes & minigames · Steam Workshop
The ancient tomb of Tutankhamun has been unearthed and horrifying zed monsters spill out into the sun-baked desert structures. Time to lock n' load and send them back to where they came from! Pyramid Defense is designed for Survival and Endless game modes.
Training Grounds
Game modes & minigames · Steam Workshop
Horzine's team of most experienced scientists were looking for new ways to train super-soldiers. They had the ambitious goal to create a virtual simulation that tests even the most battle hardened warriors. Just before they were able to finish building the
PerkLevelManager
Game modes & minigames · Steam Workshop
PerkLevelManager A mutator for adjusting perk levels. By default, all perks are are maxed out at 25. This is especially useful for gamemodes such as Controlled Difficulty, so you can play without having to worry about your prestige progression. This cannot
Chillwind Plateau
Game modes & minigames · Steam Workshop
Battle Zeds on a small otherworldly platform high above ground in a frosty mountain range, watched over by the mighty Clot God and Frosty the Evil Snowman. Chillwind Plateau is a small defense-style map well suited for Survival and Endless game modes. I cr
The Husk Floor
Game modes & minigames · Steam Workshop
Made during Tripwire Game Jam. Introduces the Suicide Husk along with a new game mode. Purpose: To use functionality that already exisited in zed classes to create a zed that introduces a new variant to gameplay. And from that hopefully encourage modders t
Killing Floor 1 Game Mode
Game modes & minigames · Steam Workshop
The changes are as follows: General Improvements: Move Speed Randomness changed from +-10% to +-3% (reduce the impact of RNG) Out of sight movespeed modifier rescaled from 100% - 100% - 100% - 130% - 130% - 165% to 100% - 110% - 120% - 130% - 140%- 150% In
The Dark Zone
Game modes & minigames · Steam Workshop
A remake of one of the best Quake 1 maps: DM6 - The Dark Zone. It isn't a complete replica. First, because we are playing zombie survival, not a deathmatch. Second, needed to get rid of teleporters. Third, and the most important, zeds can't do rocket-jumps
Fiesta game mode
Game modes & minigames · Steam Workshop
The Fiesta game mode changes the rules you play by through wave modifiers- maybe shooting zeds regenerates health, or everything is faster, or only certain types of zeds spawn. The kicker? One of these wave modifiers is chosen at random and in effect for t
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