All Killing Floor 2 mods
1,000 verified mods and plugins, each linked to its real source.
Showing 961–972 of 1,000
KF-HorzineMoonFactory-V3
Maps & scenarios · Steam Workshop
Not my map! I only made a remake Added new skyMIC Added new Lights Added new Shadows Fixed colisions Fixed path nodes Increased frames per second 120-180 fps on ultra on GTX 1060 My other maps KF-Aphrodite http://steamcommunity.com/sharedfiles/filedetails/
KF-CTF Canyon
Game modes & minigames · Steam Workshop
Capture The ZED-Flag II https://i.imgur.com/fVVaDCS.gif The very SECOND CTF-styled map in Killing Floor II. Map Features: • CTF -> Defend your flag (not a single ZED should reach it) -> Capture the flag of the ZEDs and bring it to yours • Hundreds of destr
KF-Quandary
Maps & scenarios · Steam Workshop
A collection 8 arena levels combined in holdout style for Endless gametype. Now you can play endless with a little more variety. Credits: matt (Blockfort) UltraK!11 (Cube) Shodan (Horzine Arena) Dmitriy (IceArena) Me (Centered) Me (Untitled) Me (Zombotron
Bunkerlab
Maps & scenarios · Steam Workshop
Hey guys this is my first map and as such has taken me ages to get to this stage. Whilst the map is stable and very playable, I'm also new to testing it so I need all the help I can get regarding suggestions/improvements, and bug reporting. The map is rela
Tracer's Pistol
Weapons, items & crafting · Steam Workshop
http://i.imgur.com/DXMKeYp.png http://i.imgur.com/mySvaUl.png http://i.imgur.com/6izi1wt.png
[Mutator] No Teleport
Creatures & NPCs · Steam Workshop
This mutator is an attempt to remove the teleport ability from all monsters. Additionally, it allows users to define a cost value that is used by monsters to find alternative ways to players. Furthermore, it tries to improve the way how the game handles mo
Scrakemonium Outbreak
Creatures & NPCs · Steam Workshop
Cuz Scrakes need more love... The Scrakemonium replaces all zeds with Scrakes and introduces a new boss... the Scrake Boss!(10/10 Best name ever - IGN). Compared to the normal scrake, the scrake boss deals twice the damage, has 50% more melee range, 1263.6
M16 Monster Skin
Creatures & NPCs · Steam Workshop
----- M16 Monster Skin Steam Workshop ---------- Download. Then you will be entered in a close game. The file you downloaded is documented C:\Users\msevket\Documents\My Games\KillingFloor2\KFGame\Cache\804827178\0\Published\BrewedPC\Packages\Weapons\M16_M2
Metroid Prime 2: Echoes - Sidehopper Station (Legacy)
Maps & scenarios · Steam Workshop
Be warned, this is the first map I made for Killing Floor 2, so it isn't designed well at all, it's mostly built with brushes as opposed to static meshes. The materials are aligned & scaled poorly & other such design requirements are absent, but it does wo
KF-YetAnotherZombieDefense
Maps & scenarios · Steam Workshop
Based on the game: https://store.steampowered.com/app/270550/ Small arena map with a smaller center fort. Light swaps between day (trader) & night (combat). The rocks have no collision, so check them if you dropped your weapon. There's 20 spawn volumes (in
Eviscerator - Red&Black (client side)
Cosmetics, visuals & audio · Steam Workshop
Skin for the SawBlade Shooter. To install: 1.You have to run the game at least once after subscribing for the file to show up in your documents folder... 2.You have to copy the "Published" folder from: *\Documents\My Games\KillingFloor2\KFGame\Cache\936931
KF-BIOCOLA
Maps & scenarios · Steam Workshop
BIOCOLA TASTE THE HAZARD A simple kite/camp map. This was a personal challenge to use different static meshes as little as possible. Inspired by a certain cucumber map and a certain banana map. Features: Free infinite ammo boxes at the center only during t
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