All Space Engineers mods
2,170 verified mods and plugins, each linked to its real source.
Showing 565–576 of 2,170
(No mods)Juewing-01-NE Battleship
Vehicles & ships · Steam Workshop
Juewing - 01 - NE Battleship "绝云”太空战列舰 This is a battleship You can also think this is the aircraft carrier or cargo ship This is a very large ship This work does not use any mod Internal all completed, this is one of my biggest attempt In the beginning, I
Whip's Weapon Salvo Script
Weapons, items & crafting · Steam Workshop
Whip's Weapon Salvo Script Description This script sequences the firing of groups of fixed weapons so that you can achieve a continuous rate of fire. Rather than fire all of your weapons at once, this code will delay the firing so that they fire rapidly
(DX11) Nuke Launcher [WiP]
Vehicles & ships · Steam Workshop
Nuke Launcher & Nuke Large Ship only 1x1x4 Colorable Construction Model DX9/11 Following values needs testing and are not yet Survival ready: Nuke: Mass: 1800 kg Volume: 8836 l Size: 1500 mm * ~5 m Damage: 250000 Radius: 250 m Range: 2500 m Speed: 125 m/s
(DX11) Round Glass Windows
Vehicles & ships · Steam Workshop
This Mod adds 6 new Blocks for Large Ship/Station and Small Ship: Window 1x1 Flat Round Window 1x1 Flat Round Inverted Window 1x1 Round Window 1x1 Round Inverted Window 1x1 Round Corner Window 1x1 Round Corner Inverted Made to fit the Round Armor Blocks Co
AQD - Sleek Corridors
Building & decoration · Steam Workshop
https://i.imgur.com/fVVaDCS.gif Current version: 1.1b Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a selection of passage blocks / corridor blocks to the game that are much sleeker than the existing vanilla a
S - Cratos thruster - DX11
Gameplay & overhauls · Steam Workshop
S - Cratos thruster - DX11 DX11 - DX9 Survival ready Cratos is strong thruster Comparsion: Cratos thruster ForceMagnitude - 234000000 MaxPowerConsumption - 1998 Imhotep thruster ForceMagnitude - 117000000 MaxPowerConsumption - 999 Anubis thruster ForceMagn
Faster Cargo Ship Spawn Rate
Vehicles & ships · Steam Workshop
Description This mod changes how often Cargo Ship Events will trigger near the player. Specifications - First Spawning (Game Start): 5 min (Default: 5 min) - Minimum Spawn Time: 2 min (Default: 13 min) - Maximum Spawn Time: 5 min (Default: 17 min) Compatib
Rdav's Fleet Command MKII
Vehicles & ships · Steam Workshop
Script LCD UI update is WIP (currently non functional) 30/09/2023 Rdav's fleet command is an entirely Vanilla in-game script aimed at allowing players to play space engineers like a strategy game. Giving advanced automated intelligence to ships and systems
AQD - LCD Image Extension
Game modes & minigames · Steam Workshop
Current version: 1.2b Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This is a small extension to the available LCD images in Space Engineers. The aim is to add a couple of fairly general images as the vanilla game is fairly
Tiered Batteries
Weapons, items & crafting · mod.io
I found myself needing crazy power using tiered thrusters. So I decided to make my own tiered batteries. Perfect for building with tiered thrusters that require added power draw!
Hacking Computer 3.2 - SE 208
Admin & protection · Steam Workshop
This mod adds small and large ship hacking computers. It is a replacement for an earlier version of the mod. With new models and effects. Original: Hacking Computer Mod ID: 2034225971 New chat command for rep changes for admin players only. This command is
Airlock Control
Libraries & compatibility · Steam Workshop
v:0.976 (01.201 compatibility, fix wrong text length on corner LCDs & take LCD text padding setting into account) In-Game script by MMaster & Morphologis Last update: Fixed LCD flicker * Fixed timing to improve airlock response times * Updated for 01.186 v
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