

Alchemy Exclusive Potion Patch
Prevents multiple Alchemy mod potion effects from being active simultaneously.

Description
<p>Had enough of potion addicts in your backyard?<br /><br />Sick and tired of your friend who pre-buffs every excursion like it is a WoW raid?<br /><br />Want to save yourself the trouble of carrying 15 potions at all times?<br /><br />Fear not!<br /><br />With this mod, you can now customise how many potion effects are achievable at one time!</p> <p> </p> <p>This is a harmony patch that adjusts PotionManager in the Alchemy mod to prevent applying a second potion effect, dependent on group and blacklist rules.</p> <p> </p> <p><strong>Note: The newer versions of the Alchemy mod have this functionality as a config option, I am keeping the mod up for those who play the older versions</strong></p> <p><br /><span style="color: #3598db;">X.0.1 Update:</span><br /><br />With this new update, now you can group what categories of potions cannot be taken together, or outright restrict them from being taken alongside any potion via the config. Uses the PotionID values from Alchemy mod<br /><br /></p> <div class="markdown-heading" dir="auto"> <h3 class="heading-element" dir="auto" tabindex="-1">Groups</h3> <a id="user-content-groups" class="anchor" href="https://github.com/Arkzenir/VSAlchemyExclusivePotion#groups" aria-label="Permalink: Groups"></a></div> <p dir="auto">Within each group, only one potion may be active at a time. Potions from different groups can be stacked. Below is the default config</p> <p dir="auto"> </p> <p dir="auto"><strong>Combat</strong> </p> <table style="height: 146px;"> <thead> <tr style="height: 20px;"> <th style="height: 20px; width: 305px;">Potion</th> <th style="height: 20px; width: 154.6px;">ID</th> </tr> </thead> <tbody> <tr style="height: 21px;"> <td style="height: 21px; width: 305px;">Archer's Flask</td> <td style="height: 21px; width: 154.6px;"><code>archerpotionid</code></td> </tr> <tr style="height: 21px;"> <td style="height: 21px; width: 305px;">Hunter's Delight</td> <td style="height: 21px; width: 154.6px;"><code>hunterpotionid</code></td> </tr> <tr style="height: 21px;"> <td style="height: 21px; width: 305px;">Fighter's Flask</td> <td style="height: 21px; width: 154.6px;"><code>meleepotionid</code></td> </tr> <tr style="height: 21px;"> <td style="height: 21px; width: 305px;">Predator Pheromones</td> <td style="height: 21px; width: 154.6px;"><code>predatorpotionid</code></td> </tr> <tr style="height: 21px;"> <td style="height: 21px; width: 305px;">Vitality Flask</td> <td style="height: 21px; width: 154.6px;"><code>vitalitypotionid</code></td> </tr> <tr style="height: 21px;"> <td style="height: 21px; width: 305px;">Sprinter's Flask</td> <td style="height: 21px; width: 154.6px;"><code>speedpotionid</code></td> </tr> </tbody> </table> <p> </p> <p dir="auto"><strong>Survival</strong> </p> <table style="height: 104px;"> <thead> <tr style="height: 20px;"> <th style="width: 304px; height: 20px;">Potion</th> <th style="width: 240px; height: 20px;">ID</th> </tr> </thead> <tbody> <tr style="height: 21px;"> <td style="width: 304px; height: 21px;">Hunger Enhance</td> <td style="width: 240px; height: 21px;"><code>hungerenhancepotionid</code></td> </tr> <tr style="height: 21px;"> <td style="width: 304px; height: 21px;">Hunger Suppress</td> <td style="width: 240px; height: 21px;"><code>hungersupresspotionid</code></td> </tr> <tr style="height: 21px;"> <td style="width: 304px; height: 21px;">Potent Oil (Heal Effectiveness)</td> <td style="width: 240px; height: 21px;"><code>healingeffectpotionid</code></td> </tr> <tr style="height: 21px;"> <td style="width: 304px; height: 21px;">Healing Oil</td> <td style="width: 240px; height: 21px;"><code>regentickpotionid</code></td> </tr> </tbody> </table> <p> </p> <p dir="auto"><strong>Utility</strong> </p> <table> <thead> <tr> <th style="width: 309px;">Potion</th> <th style="width: 164.2px;">ID</th> </tr> </thead> <tbody> <tr> <td style="width: 309px;">Scent Mask</td> <td style="width: 164.2px;"><code>scentmaskpotionid</code></td> </tr> <tr> <td style="width: 309px;">Looter's Delight</td> <td style="width: 164.2px;"><code>looterpotionid</code></td> </tr> <tr> <td style="width: 309px;">Miner's Flask</td> <td style="width: 164.2px;"><code>miningpotionid</code></td> </tr> </tbody> </table> <p> </p> <p dir="auto"><strong>Special</strong> </p> <table> <thead> <tr> <th style="width: 311px;">Potion</th> <th style="width: 193px;">ID</th> </tr> </thead> <tbody> <tr> <td style="width: 311px;">Recall Flask</td> <td style="width: 193px;"><code>recallpotionid</code></td> </tr> <tr> <td style="width: 311px;">Nutrition Potion</td> <td style="width: 193px;"><code>nutritionpotionid</code></td> </tr> <tr> <td style="width: 311px;">Glow Flask</td> <td style="width: 193px;"><code>glowpotionid</code></td> </tr> <tr> <td style="width: 311px;">Water Breathing Flask</td> <td style="width: 193px;"><code>waterbreathepotionid</code></td> </tr> <tr> <td style="width: 311px;">Reshape Potion</td> <td style="width: 193px;"><code>reshapepotionid</code></td> </tr> </tbody> </table> <p><br /><br /></p> <p><strong>Requires: Alchemy mod</strong></p> <p><strong>(1.21 requires Alchemy 1.8.2)</strong></p> <p><strong>(1.22 requires Alchemy 2.0.34)</strong></p> <p> </p> <p><a title="Alchemy Mod" href="https://mods.vintagestory.at/alchemy"><span style="color: #3598db;"><strong>Alchemy Mod</strong></span></a></p> <p><strong><br /></strong>(You can change the mod version requirement in the modinfo.json very easily for your own version use case for singleplayer worlds. It adjusts a very small amount of Alchemy functionality and should generally work. If you need a fork with a differing version or something, let me know)</p>
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