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NxLabs / Vintage Story

Arrows and Slings

DBy Dyrosis

Buff arrows, adds sling progression, and additional sling projectiles

Arrows and Slings

Description

<p>I love slings, I think they're brilliant, I was disappointed that there was only 1 sling and it is only strong in hutning small game, and only throws rocks.</p> <p>I was also disappointed by bows, and their lack of damage. I thought some of the mods that address this are awesome, but don't play super nice together in a balanced fashion.</p> <p>So I made this one!</p> <p><img src="https://imgs.xkcd.com/comics/standards_2x.png" alt="image" width="420" height="238" /></p> <p>&nbsp;</p> <p>This mod <strong>buffs arrows</strong> slightly less than the Better Arrows mod (especially in break chance).</p> <p>&nbsp;</p> <p>I add some <strong>additional hunter bow progression</strong>, allowing bow progression for every class, but hunter's still get a noticabily better craft at each tier.</p> <p>&nbsp;</p> <p>In vanilla, the longbow and recurve bow are both saw tech-gated, now the<strong> longbow is hammer tech-gated</strong>, and thereby accessible before an anvil. The recurve bow is still the same, requiring a saw.</p> <p>&nbsp;</p> <p><strong>Adds sling progression</strong>, with some slings being only craftable by malefactor. This follows th design scheme of the bows in vanilla. There is an early weak craft that is Mal- only. And then a couple of tiers of craft where Mal- can create better ones than the other classes. Every class can now craft a subset of the slings!&nbsp;</p> <p>&nbsp;</p> <p>Adds Mal- only crafts for <strong>dedicated</strong> <strong>sling ammo</strong>. Lead ammo has T2 attacks, making it a PvP viable weapon, but they don't fly as far as stones! (if someone uses this in PvP let me know how the balance feels)</p> <p>&nbsp;</p> <p>Cooked clay projectiles fly farther than other projectiles making them great for hunting. Unfired projectiles have the same flight distance as lead, making them good for practicing without wasting lead.&nbsp;&nbsp;</p> <p>&nbsp;</p> <p>Notes: <br />Bows do bow + arrow damage, and slings do sling + projectile damage.</p> <p>The bow determines the damageTier of the fired arrow. This is only relevent in PvP. <br />Armor percentile reduction happens the same regardless so the best bow+arrow will still do &lt; 1 dmg to someone in full iron or steel plate.</p> <table style="width: 355px; height: 198px; border-spacing: 0px;" border="0"><colgroup width="117"><col style="width: 89px;" /><col style="width: 54px;" /><col style="width: 25px;" /><col style="width: 70px;" /></colgroup> <colgroup width="43"></colgroup> <tbody> <tr style="height: 39.4px;"> <td style="border: 1px solid #000000; width: 117.167px; height: 39.4px;" align="left" data-sheets-value="{ &quot;1&quot;: 2, &quot;2&quot;: &quot;Bows&quot;}" data-darkreader-inline-border-top="" data-darkreader-inline-border-right="" data-darkreader-inline-border-bottom="" data-darkreader-inline-border-left=""><strong>Bows</strong></td> <td style="border-top: 1px solid #000000; border-bottom: 1px solid #000000; border-right: 1px solid #000000; width: 69.5167px; height: 39.4px;" align="left" data-sheets-value="{ &quot;1&quot;: 2, &quot;2&quot;: &quot;Dmg&quot;}" data-darkreader-inline-border-top="" data-darkreader-inline-border-bottom="" data-darkreader-inline-border-right="">AnS Dmg</td> <td style="border-top: 1px solid #000000; border-bottom: 1px solid #000000; border-right: 1px solid #000000; width: 37.95px;">DmgTier</td> <td style="border-top: 1px solid #000000; border-bottom: 1px solid #000000; border-right: 1px solid #000000; width: 86.4px; height: 39.4px;" data-darkreader-inline-border-top="" data-darkreader-inline-border-bottom="" data-darkreader-inline-border-right="">Class Craft</td> </tr> <tr style="height: 20.2px;"> <td style="border-left: 1px solid #000000; border-right: 1px solid #000000; width: 117.167px; height: 20.2px;" align="left" data-sheets-value="{ &quot;1&quot;: 2, &quot;2&quot;: &quot;Crude Bow&quot;}" data-darkreader-inline-border-left="" data-darkreader-inline-border-right="">Crude Bow</td> <td style="border-right: 1px solid #000000; height: 20.2px; width: 69.5167px; text-align: center;" align="right">2.1</td> <td style="border-top: 1px solid #000000; border-left: 1px solid #000000; border-right: 1px solid #000000; width: 37.95px; text-align: center;"> <p>0</p> </td> <td style="border-top: 1px solid #000000; border-left: 1px solid #000000; border-right: 1px solid #000000; width: 86.4px; height: 20.2px;" data-darkreader-inline-border-top="" data-darkreader-inline-border-left="" data-darkreader-inline-border-right="">&nbsp;Hunter</td> </tr> <tr style="height: 20.2px;"> <td style="border-left: 1px solid #000000; border-right: 1px solid #000000; width: 117.167px; height: 20.2px;" align="left" data-sheets-value="{ &quot;1&quot;: 2, &quot;2&quot;: &quot;Simple Bow&quot;}" data-darkreader-inline-border-left="" data-darkreader-inline-border-right="">Simple Bow</td> <td style="border-right: 1px solid #000000; height: 20.2px; width: 69.5167px; text-align: center;" align="right">2.5</td> <td style="border-left: 1px solid #000000; border-right: 1px solid #000000; width: 37.95px; text-align: center;">1</td> <td style="border-left: 1px solid #000000; border-right: 1px solid #000000; width: 86.4px; height: 20.2px;" data-darkreader-inline-border-left="" data-darkreader-inline-border-right="">&nbsp;</td> </tr> <tr style="height: 20.2px;"> <td style="border-left: 1px solid #000000; border-right: 1px solid #000000; width: 117.167px; height: 20.2px;" align="left" data-sheets-value="{ &quot;1&quot;: 2, &quot;2&quot;: &quot;Long Bow&quot;}" data-darkreader-inline-border-left="" data-darkreader-inline-border-right="">Long Bow</td> <td style="border-right: 1px solid #000000; height: 20.2px; width: 69.5167px; text-align: center;" align="right">3</td> <td style="border-left: 1px solid #000000; border-right: 1px solid #000000; width: 37.95px; text-align: center;">2</td> <td style="border-left: 1px solid #000000; border-right: 1px solid #000000; width: 86.4px; height: 20.2px;" data-darkreader-inline-border-left

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