
BedSpawn
Sets your "return point" when you sleep in a bed. Resets when the bed is destroyed.
Description
A simple mod that sets your spawn point when you use a bed. The spawn point is reset when the bed is destroyed.
Includes a command called /set-fatigue to allow you to set your player's "tiredness" (requires admin).
Configuration
The configuration file is located at <data>/ModConfig/BedSpawn.json
<pre class="language-javascript">{ // A list of blacklisted bed codes that won't set your spawn. // Useful if you want to take a hay bed for exploration, for example. In that case, the value should look like: // ["bed-hay"] "BlacklistedBeds": [],
// If true, will only set the spawn if the player is sneaking when using the bed "RequireSneaking": false,
"Rooms": { // If true, will require the bed to be in a valid room to set your spawn "Enabled": false,
// A list of bed codes that will set your spawn that ignore the room requirement "BedsThatDontRequireRooms": [] },
// If true, will tell you in chat why the bed isn't setting your spawn "EnableDebugMessages": true,
// If true, you will be notified when you respawn and your bed's been destroyed "NotifyPlayerOnBedDestroyed": false,
// If true, requires the bed to be above sea level to set your spawn "DisableBelowSeaLevel": true,
"Cooldown": { // If true, will force you to wait before you can set your spawn again "Enabled": true,
// The number of days you have to wait before you can set your spawn again. Can be fractional i.e. 0.5 = half a day "CooldownDays": 0.5 } }
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