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NxLabs / Vintage Story

Better Jonas Devices - Fixed

KBy Ket

works with 1.21

Better Jonas Devices - Fixed

Description

OK, with help from friends and some persistance, this mod is now fixed. I had no intentions of fixing it until I was dealing with a series of bad rift days and really missing this mod. I personally see it as an important accessibility mod as well. I am not sure of the mod authors status, but I'm happy to take this down if they ever want to pickup this project again. I make no promises with maintaining this mod long-term.

Please see the original post for mod information and important links: https://mods.vintagestory.at/show/mod/8272#showchangelog

If you find any issues, use the issue tracker or ping me in the VS discord and try to give as much information as you can, at least so I can make the same bug happen myself.


Also fun fact! The base return teleporters will teleport you AND your elk if you're riding it when it finishes it's animation.

This version is NOT backwards compatible with previous game versions.
Changelog from 1.1.0 to 2.0.0: 

  • re-made 'fogandlight.vsh' transferring over most of the original changes.
  • updated base return teleporter shape files to current basegame version to fix animation issues.

 

Compatibility:

  • LIMITED COMPATIBILITY with Combat Overhaul. Impacts nightvision helmet: green filter still removed but entity highlighting and custom overlay do not work.

 

Hopes & Dreams:

  • <span style="text-decoration: line-through;">figure out why the config doesn't generate itself</span>&nbsp; ✔️(ty to whoever updated the modding wiki)
  • make client-side/server-side config so overlay is toggleable client-side
  • configurable number of days the riftward is active&nbsp;

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