

Botanical Leathers
Adds vegetarian alternatives to leather crafting using mushrooms, fruit mash, fiber and bark.

Description
<h1 style="text-align: center;"> ๐ฟ <strong><span style="font-size: 24pt;">Botanical Leathers: The Art of Vegetable Tanning </span></strong>๐ฟ</h1> <h2 style="text-align: center;"><span style="font-size: 18pt;"><em>From petal to pelt. Thrive without the hunt.</em></span></h2> <p style="text-align: center;"> </p> <hr /> <p> </p> <p>Playing a pacifist character? Tired of hunting wolves just to make a backpack, or managing massive cattle farms? <strong>Botanical Leathers</strong> offers an immersive, ethical, and complete alternative to obtain leather solely from the flora of Vintage Story.</p> <p>This mod doesn't just "give" you leather; it introduces rewarding crafting processes that fit perfectly into the game's existing balance.</p> <hr /> <h3>โจ<span style="font-size: 14pt;"> <strong>Main Features</strong></span></h3> <p>This mod introduces four distinct methods to craft <strong>Vegetable Hides</strong>, tailored to your biome and resources:</p> <p> </p> <p>๐ <strong><em>I. The Fungal Path (Fast & Damp)</em></strong><br />Don't let your common mushrooms rot away. This is the most direct method: soak your fungi, press them to extract the water, and beat the remaining fibers.</p> <ul> <li><em> Ideal for:</em> Temperate zones and humid forests.</li> </ul> <p> </p> <p>๐ <strong>II. The Fruit Path (Recycling & Cooking)</strong><br />A great way to value your waste! Recover the <strong>mash</strong> from your Apples and Mangoes after pressing them for juice. Transform this pulp into a hot <strong>Botanical Paste</strong>, bound with wax or resin.</p> <ul> <li><em>The Challenge:</em> The paste hardens as it cools, requiring careful time and temperature management.</li> </ul> <p> </p> <p>๐ต <strong>III. The Fiber Path (Resilience & Climate)</strong><br />Survive in deserts and tropics using structural fibers. Harvest <strong>Pineapple Leaves</strong> or <strong>Cactus Fibers</strong> to create a tough hide capable of rivaling animal leather.</p> <p> </p> <p class="ng-star-inserted"><span class="ng-star-inserted">๐ณ </span><strong class="ng-star-inserted"><span class="ng-star-inserted">IV. The Cork Path (Engineering & Assembly)</span></strong><br class="ng-star-inserted" /><span class="ng-star-inserted">The pinnacle of botanical crafting. Collect the bark when </span><strong class="ng-star-inserted"><span class="ng-star-inserted">stripping your Oak logs</span></strong><span class="ng-star-inserted"> to extract a unique, resilient material.</span></p> <ul class="ng-star-inserted"> <li class="ng-star-inserted"> <p class="ng-star-inserted"><strong class="ng-star-inserted"><span class="ng-star-inserted">The Process:</span></strong><span class="ng-star-inserted"> A realistic production chain. Bark must be soaked, dried, then bundled and </span><strong class="ng-star-inserted"><span class="ng-star-inserted">steamed</span></strong><span class="ng-star-inserted"> in a fire to gain elasticity.</span></p> </li> <li class="ng-star-inserted"> <p class="ng-star-inserted"><strong class="ng-star-inserted"><span class="ng-star-inserted">The Assembly:</span></strong><span class="ng-star-inserted"> Unlike pastes, cork is worked in sheets. Use </span><strong class="ng-star-inserted"><span class="ng-star-inserted">Resin</span></strong><span class="ng-star-inserted"> to glue sheets together, and </span><strong class="ng-star-inserted"><span class="ng-star-inserted">Linen</span></strong><span class="ng-star-inserted"> to reinforce the huge hides (Vegetable Composite).</span></p> </li> </ul> <p> </p> <hr /> <p> </p> <p><span style="font-size: 14pt;">๐ค <strong>Compatibility & Mod Support</strong></span></p> <p>Botanical Leathers is designed to play well with the ecosystem. It features native support for:</p> <ul> <li><strong>Wildcraft Fruits:</strong> Massive expansion of the <strong>Fruit Path</strong> adding 14 new compatible fruits (Grapes, Citrus, and Exotics like Jackfruit or Pandan).</li> <li><strong>Mycodiversity:</strong> All modded mushrooms are fully recognized and integrated into the <strong>Fungal Path</strong>.</li> <li><strong>A Culinary Artillery:</strong> Bark can be used to produce soaked cork. Stripping an Oak log now yields 4 barks for recycling.</li> <li><strong>Ancient Tools:</strong> Barks are valid inputs for the cork path.</li> <li><strong>In Dappled Groves:</strong> Barks are valid inputs for the cork path.</li> </ul> <h3>โ๏ธ<strong> Seamless Integration</strong></h3> <ul> <li><strong>100% Vanilla Compatible:</strong> All methods result in the creation of a standard <strong>Soaked Hide</strong>. Once obtained, you finish the work exactly as usual (Scraping, Oak/Acacia tanning, etc.).</li> <li><strong>Zero Waste:</strong> Extracting fibers via the Fruit Press generates a nutrient-rich liquid residue, perfect for boosting your <strong>Compost</strong>.</li> <li><strong>Balanced:</strong> Vegetable leather requires work, tools (Fruit Press, Cooking Pot, Hammer), and time. It is not an "easy mode," but a different, rewarding path.</li> </ul> <p> </p> <p><strong>Rediscover crafting. Leave the beasts in peace.</strong></p> <p> </p> <hr /> <p data-path-to-node="0"><strong>Roadmap:</strong></p> <ul data-path-to-node="1"> <li> <p data-path-to-node="1,0,0">balancing based on potential feedback.</p> </li> <li> <p data-path-to-node="1,1,0">compatibility with mods</p> </li> <li>have specific leathers and not just provide an alternative to raw hides</li> </ul>
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