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Bowtorn Balance

SBy sevie

Makes the bowtorn much weaker on their own.

Bowtorn Balance

Description

<p>updated for 1.21: <a href="https://mods.vintagestory.at/show/mod/31956">https://mods.vintagestory.at/show/mod/31956</a><br />quick json patch mod. (does not work as of 1.21)<br />summary of changes:</p> <p>melee:<br />- shifts all melee damage tiers down by one, no tier 4 melee attacks<br />- melee attack damage reduced across the board</p> <p>ranged:<br />- max range slightly reduced (28&gt;24) (detection/aggro range is the same, they'll just close the distance first. this causes less random shots from the dark before you even see them.)<br />- projectile slowed down significantly, you can strafe while running to "dodge" them.<br />- projectile damage nerfed across the board (surface bowtorn no longer do 5 damage a hit, nerfs are lesser on higher tiers)</p> <p>overall, they are significantly weaker on their own. i don't think it makes sense for them to be able to hold their own, rather they should provide support while stronger rust creatures attack.<br />the nerfs do not mitigate their threat entirely, it just makes them easier to pick off on their own.<br /><br />Feedback is appreciated!<br />oh, and since this is just a patch mod, modpacking is allowed as long as credit is given.</p>

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