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NxLabs / Vintage Story

Brass Brewery's Better Nutrition

SBy Solas_Flemeth

Hunger System Overhaul - Buffs for Good Nutrition. New starvation Mode and More. Fully Configurable!

Brass Brewery's Better Nutrition

Description

<div style="border-radius: 25px; background: linear-gradient(to bottom,#994A00, #442900); border: darkorange 2px; padding: 5px; margin: 0 auto 20px auto;"><h1 style="text-align: center; color: #fde6a0; text-shadow: 3px 3px 5px black;">Brass Brewery's Better Nutrition</h1> <p>&nbsp;</p> <div style="color: #fde6a0; text-align: center; border-top: 1px solid #ff7b0077; border-bottom: 1px solid #ff7b0077; font-style: italic; max-width: 90%; align-content: center; margin: 0 auto;"> <p style="text-size-adjust: 80%; padding-top: 15px; padding-bottom: 15px;">"Remember that you don’t have to eat a perfect diet to be healthy. You will not suddenly get a nutrient deficiency, or gain weight from one snack, one meal, or one day of eating. It’s what you eat consistently over time that matters. Progress, not perfection, is what counts."</p> </div> <p style="margin: 0 auto; padding-top: 5px; max-width: 95%; text-align: center; color: #fde6a0;">&nbsp;</p> <p style="margin: 0 auto; padding-top: 5px; max-width: 95%; text-align: center; color: #fde6a0;">Brass Brewery's Hunger overhaul focuses on rewarding the player as they progress cooking technology with passive buffs over the long term course of the game while granting the player with diegetic feedback to their nutrition and food choices. All features are configurable and built in mind to allow users to configure the expierence to fit your playthrough.&nbsp;</p> <br> <div class="spoiler" style="border-radius: 6px; padding: 3px;"> <div class="spoiler-toggle" style="border-radius: 5px; padding: 3px;"><img src="https://wiki.vintagestory.at/images/d/d8/Cooked_meats.gif" alt="image" width="28" height="28"> <span style="font-size: 24px; color: #613a00; text-shadow: 2px 2px 3px gray;"> Features </span><img src="https://wiki.vintagestory.at/images/d/d8/Cooked_meats.gif" alt="image" width="28" height="28"></div> <div class="spoiler-text" style="border-radius: 5px; padding: 3px;"> <ul style="list-style-type: square;"> <li><span style="color: #000000;"><strong>Nutritional Buffs - </strong>Grants an array of passive buffs for boosting nutrition to multiple stats including&nbsp;Mining Speed,&nbsp;Melee Damage, Hunger Rate, Movement Speed.&nbsp;The base game Health modifier can be adjusted. A base modifier is available to adjust the natural starting stats to allow for a harder primitive age. See the table below for the default values.<em> <strong>(See table for defaults)</strong></em></span></li> <li><span style="color: #000000;"><strong>Slow Starvation </strong>- Once below a percentage of satiety, start recieving passive debuffs while gaining reduced hunger that reduces as your hunger drops. <strong><em>(Default: 50% satiety, see table for all other defaults)</em></strong></span></li> <li><span style="color: #000000;"><strong>Passive Regeneration - </strong>Maintaining high saturation boost your natural regeneration scaling based upon your maximum health. Sitting while at high regeneration makes it even stronger but will have a slightly higher hunger rate when healing.<em> <strong>(Default when +70% satiety, 0.25% HP/second or 1.5%HP/second when sitting at a cost of 1 satiety/second to heal)</strong></em></span></li> <li><span style="color: #000000;"><strong>Max Satiety Adjuster</strong> - Can change the max satiety of the player. <em><strong>(Default: 500)</strong></em></span></li> <li><span style="color: #000000;"><strong>Offhand Food Penalty</strong><em> -&nbsp;</em>Vanilla penalizes the player with +20% hungerrate when holding an item in your offhand, this mod allow you to toggle this on and off. <em><strong>(Default:&nbsp;Offhand Hunger Penalty: false)</strong></em></span></li> <li><span style="color: #000000;"><strong>Starvation Damage</strong> - Allows changing the default starvation damage in vanilla, allowing the ability to remove the poultice starvation cheese or prevent slow long starvation deaths. <em><strong>(Default: &nbsp;1.0 damage.&nbsp; Vanilla is 0.125 damage)</strong></em></span></li> <li><strong><span style="color: #fc0808;">NEW: </span><span style="color: #000000;">Client Side Display&nbsp;</span></strong><span style="color: #000000;">- Allows changing the client's satiety bar to change color to notify the player about Vanilla's Starvation Delay system or the new starvation system.&nbsp; <strong><em>(Enabled by Default)</em></strong></span></li> <li><span style="color: #000000;"><strong>Fully Configurable -&nbsp;</strong>Everything is configurable to allow it to be tuned to your desired playstyle</span></li> <li><span style="color: #000000;"><strong>Modded Support&nbsp;</strong>- Should have few to no conflicting mods, and has built in enhancments with XSkills and Hydrate or Diedrate.</span></li> </ul> <p>&nbsp;</p> <div class="spoiler" style="border-radius: 6px; padding: 3px;"> <div class="spoiler-toggle" style="border-radius: 5px; padding: 3px;"><span style="color: #000000;">Default Nutrition Stats Breakdown</span></div> <div class="spoiler-text" style="border-radius: 5px; padding: 3px;"> <p><strong>Default Values</strong></p> <table style="border-collapse: collapse; width: 37.5986%; height: 200px;" border="1"> <tbody> <tr style="height: 20px;"> <td style="width: 18.2478%; height: 20px;">&nbsp;</td> <td style="width: 5.42915%; height: 20px;"><strong>Speed</strong></td> <td style="width: 3.54825%; height: 20px;"><strong>Hunger</strong></td> <td style="width: 4.79905%; height: 20px;"><strong>Mining</strong></td> <td style="width: 4.25446%; height: 20px;"><strong>Melee</strong></td> <td style="width: 4.58546%; height: 20px;"><strong>Health<span style="color: #e74c3c;">*</span></strong></td> </tr> <tr style="height: 20px;"> <td style="width: 18.2478%; height: 20px;">Fruit</td> <td style="width: 5.42915%; height: 20px;">+10%</td> <td style="width: 3.54825%; height: 20px;">-5%</td> <td style="width: 4.79905%; height: 20px;">+5%</td> <td style="width: 4.25446%; height: 20px;">+7.5%</td> <td style="width: 4.58546%; height: 20px;">+3.5</td> </tr> <tr s

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