
Description
<p>Put simply: the contents of each vessel will be worth around 4 gears so they're now worth opening.</p> <p>Seed: Contains 1 slot, just like vanilla<br />Food: Contains 4 slots instead of one<br />Forage: Contains 2.25 slots instead of 2.5 with dramatically buffed drops<br />Ore: Contains 3.25 slots instead of 1.25 with dramatically buffed drops<br />Tool: Flint tools are now obsidian tools and drop way less often.<br />Farming: Contains 2.25 slots instead of 2.5, removed/tweaked bad drops, drops cattailroots instead of cattailtops<br />Arctic Supplies: Applies similar buffs to those seen above (as it's just a mix of different vessel types)</p> <p><br />"Okay so I downloaded the mod and I have to ask: Why are the drop amounts of certain items so high?!"<br />Consider that you're spending 8 gears to obtain the vessel. That means in a stack of 64 you're paying 1 gear for 8 items.<br />I wanted every loot roll to be equal in value rather than try to balance around some rolls being more valuable than others.<br />That way, if you crack open a vessel you're always going to get SOMETHING of value, even if it's not something you exactly want.<br />Some drops are naturally going to be more sought-after, but it's the difference of "not what I wanted" and "wow this is literally worthless"</p> <p>A hint for dealing with Forage and Arctic Supplies vessels: you can craft the twine, grass, and cattails to get more space<br /><br /></p> <p>ATTENTION:<br />Install <a href="https://mods.vintagestory.at/crackedvesselconfig">https://mods.vintagestory.at/crackedvesselconfig</a> instead if you want to make your own vessel loottable.<br />DISCONTINUED:<br />You no longer need a mod to adjust the drop rates of vessels.</p>
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