

Description
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This mod is a monster mod for Vintage Story. I was a huge fan of Lycanite's Mobs for MC, and this is just an attempt to have some danger in the game.
Currently added:

Variants:
- Common - Golden - Verdant - Violet
Contamination:
- Normal
Abilities:
- Bite: Melee attack dealing 2 piercing damage.
- Web Shot: Shoots an orb that when touches any surface/entity will caccoon the area in temporary Stalker web slowing down all entities but stalkers by 75%.
- Poison Fang: Melee attack that does 1.5 x poison damage with a potentially strong knockback.
Drops:
- Gossamer (30% chance, max drop 1) (2 makes 1 flax twine)
- Vial of viscous goo (25% chance, max drop 2) (2 makes 1 resin)
- Stalker web (10% chance, max drop 1) (throwable webbing)
- Rusty gear (5% chance, max drop 1)
- Temporal gear (1% chance, max drop 1)

Variants:
- Common - Scarlet - Russet - Ashen
Contamination:
- Normal
Abilities:
- Dual Attack: Quick melee attack dealing 0.75 blunt damage and 5% stability damage randomly with either the right or left hand.
- Crushing Blow: Melee attack that does 2 crushing damage and 20% temporal stability damage with a potentially strong knockback.
- Door Breaker: Targets the closest door and attempts to break it down. This is only triggered at night on a full moon. Can be disabled via the configs and doesn't affect claimed land.
Drops:
- Bone (30% chance, max drop 1)
- Vial of fatty oil (25% chance, max drop 2) (2 makes 1 lump of fat)
- Rusty gear (5% chance, max drop 1)
- Temporal gear (1% chance, max drop 1)

Variants:
- Common - Azure - Voilet - Dark
Contamination:
- Normal
Abilities:
- Chaos Blast: Shoots a ball of energy dealing 1 chaos damage. Firing rate increases as it gets closer to the player.
- Detonate: Moves towards the target and begins the countdown. When the timer is up, the monster will explode, causing entity and block damage equal to the distance from the monster. Players can kill or move away to prevent Detonate. Detonate does not leave a corpse to harvest. Can be disabled via the configs and doesn't affect claimed land.
Drops:
- Saltpeter (30% chance, max drop 1)
- Vial of calcified dust (25% chance, max drop 2) (2 makes 1 lime)
- Rusty gear (5% chance, max drop 1)
- Temporal gear (1% chance, max drop 1)

Variants:
- Common - Keppel - Golden - Lux
Contamination:
- Normal
Ratings & reviews
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