

Description
Brings electricity into the game!
<table style="border-collapse: collapse; border-style: hidden;" border="1"> <tbody> <tr> <td style="width: 128px; height: 128px;">
</td> <td style="width: 100%; vertical-align: middle;"> Cables are the basis of this mod.
- Used to connect electrical devices together.
- Can only be placed on solid block faces.
- Can be placed in any direction.
- Up to 4 cables fit on a block face (i.e. up to 24 cables fit in one block).
</td> <td style="width: 100%; vertical-align: middle;"> You can use switches to connect and disconnect devices to and from the electrical network with one click.
- Used to toggle electical devices.
- Can only be placed on a Cable.
- Only one switch can be placed per block face.
- Toggles only the cable part it was placed on.
</td> <td style="width: 100%; vertical-align: middle;"> You can generate electricit with generators
- Can be placed in any direction.
- Cables or other devices can be connected to all four sides of the "base plate".
- When converting mechanical energy to electrical energy, there is a loss of about 10%.
- Can produce up to 100⚡
</td> <td style="width: 100%; vertical-align: middle;"> With motors you can convert electrical energy back into mechanical ones.
- Motors also consume energy when the resistance of the mechanical system is greater than the torque they can provide.
(For example, the Quern requires at least 40⚡ to start moving; if only 30⚡ is available, the motor still consums it - in such a case, disconnect the motor with a switch from the network, so that the energy can be stored in a accumulator). - Require a minimum of 10⚡ and a maximum of 100⚡
</td> <td style="width: 100%; vertical-align: middle;"> Accumulators allow you to store energy that you don't use.
- Can store up to 16.000⚡
- Releases the difference between produced and maximum consumable energy in a network
(Fills the energy gap so that all devices in a network have as much energy available as possible.).
</td> <td style="width: 100%; vertical-align: middle;"> Electric forges can convert electrical energy into heat.
- ...
</td> <td style="width: 100%; vertical-align: middle;"> Heater, who would have thought it, consume energy and produce heat.
- Can be on all block faces
- Require a minimum of 1⚡ and a maximum of 8⚡
- The heat level depends on the available energy (has a maximum heat level of 20).
</td> <td style="width: 100%; vertical-align: middle;"> Lamps, who would have thought it, consume energy and produce light.
- Can be on all block faces
- Require a minimum of 1⚡ and a maximum of 8⚡
- The light level depends on the available energy (has a maximum light level of 21).
</td> <td style="border-style: none; width: 100%; vertical-align: middle;"> Lamps, who would have thought it, consume energy and produce light.
- Can be on all block faces
- Require a minimum of 1⚡ and a maximum of 4⚡
- The light level depends on the available energy (has a maximum light level of 10).
You can contact me via Twitter, Discord, Patreon ✌️
or play with me and my friends on [PVP] VintageQuest (host: vintagequest.de - website comming soon)
<span style="color: #e74c3c;">Currently still in development!</span>
Sneak peek into the future of this Mod
<table style="border-collapse: collapse; width: 100%;" border="0"> <tbody> <tr> <td>Ratings & reviews
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