
[Legacy] Equus: Wild Horses
This mod adds a fictional breed of horses inspired by the eurasian wild horses and feral horses
![[Legacy] Equus: Wild Horses](https://moddbcdn.vintagestory.at/2025-05-18_00-22-45_f3eff1de299bea8b4f3a95691bbe8c45.png)
Description
New Equus: Wild Horses mod can be found here: https://mods.vintagestory.at/equusferus
Hi there!
This mod adds a fictional breed of horses inspired by the eurasian wild horses and some feral horses :3
They're compatible with elk medallions, saddles, bridles, blankets, lanterns and bedrolls, but also with the tack from my unicorn mod and Tack and Equipment
As of v1.1.2 you can now name your horses using the N button.
As of v1.2.0-rc.4 wilder horses has been integrated and is no longer required
As of v1.2.0 the 'tobiano' gene has been added to the possible genes a horse can have
If you're playing on 1.21 please use a version suited for that, using a version for 1.20 on 1.21 will not work as intended
This mod requires Genelib and (since version 1.1.5) Jaunt.
<span style="color: #3598db;">The latest update separates Gaits/Stamina/Riding behaviors into a new library mod called Jaunt, this is necessary or the game will fail to load any horses. Please make sure you install this alongside Equus on both server and client</span>
Equus version 1.1.7 requires Genelib v1.1.5 and Jaunt v1.1.6 or higher
Equus version 1.1.5 requires Genelib v1.1.3 and Jaunt v1.1.0 or higher
Optionally it also supports Biomes and Configlib
<span style="color: #e74c3c;">DISCLAIMER: When upgrading your mod version please make sure you fully remove previous versions of the mod and fully close the game or you may find horses disappearing. </span>
1.1.2 is here with Gait and Stamina behaviors!
With version 1.1.0 we've added a custom gait system that more closely matches how real horses move compared to the vanilla mount system.
Horse gaits are as follows:
- Walkback
- Idle
- Walk
- Trot
- Canter
- Gallop
They are progressive in that you must move through each gait to get to the next, cycling gait up is done via the Sprint Key (see controls section for more details). Cycling down can be done with the S key or by releasing the forward key when using the snaffle bit.
<table style="border-collapse: collapse; width: 14.5703%; height: 274px; border-style: hidden;" border="1"> <tbody> <tr style="height: 68px;"> <td style="width: 1.60503%; height: 68px;">Walk / Walkback / Idle</td> <td style="width: 0.961538%; height: 68px; text-align: center;">
</td> </tr> <tr style="height: 69px;"> <td style="width: 1.60503%; height: 69px;">Trot</td> <td style="width: 0.961538%; height: 69px; text-align: center;">
</td> </tr> <tr style="height: 69px;"> <td style="width: 1.60503%; height: 69px;">Canter</td> <td style="width: 0.961538%; height: 69px; text-align: center;">
</td> </tr> <tr style="height: 68px;"> <td style="width: 1.60503%; height: 68px;">Gallop</td> <td style="width: 0.961538%; height: 68px; text-align: center;">
</td> </tr> </tbody> </table>
All horses have stamina, at this time the amount of stamina is fixed and consistent but we may evaluate extending the genelib utilization for stamina based attributes at some point.
Max Stamina is currently set to 100, galloping and swimming both drain stamina. Stamina is regenerated when not in either of those situations, but a regen penalty is applied if the horse is mounted or injured (below 70% health).
All aspects of the stamina system are configurable in the ModConfig (equus.json) including, max stamina, fatigue costs, regen rates, and regen penalties.
When a horse's stamina is below 50% there is a chance that the horse will stop galloping that is quadratically proportional (chance increases more dramatically as the stamina decreases) to the stamina percentage below 50%.
(i.e. At 50% stamina, 0% chance; at 0% stamina, 100% chance)
If the horse stops galloping it will reduce to a canter if remaining stamina is greater than 10%, or to a trot if below 10%.
If stamina fully drains while swimming, nothing will occur (don't worry about drowning) but it signficantly reduces your ability to gallop upon exiting the water.
With the addition of the Gait System and Stamina Behavior for Horses you'll find that when mounted there are two additional HUD items visible.
Gait Indicator: This icon is a dynamic image that changes with your horse's gait to help give a visual indicator of your current gait.
Stamina Bar: The stamina bar shows your horse's current stamina level, if the stamina level drops below 30% the bar will flash
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