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NxLabs / Vintage Story

Expanded Molds

RBy RowdyArt

A mod designed to expand upon the vanilla metal casting experience.

Expanded Molds

Description

<span style="text-decoration: underline;">Expanded Molds: Content</span>

  • New Standard Mold Types

    • A new array of standard style molds to round out the suite of ones provided by the base game. Sharp-bladed implements such as swords, knives, scythes, chisels, etc. have been purposefully left out as I felt they should be forged on an anvil. Wrenches are also not included not as they have been changed to resemble complex tools not fitting of a mold-poured method of creation.&nbsp;

      • One of these molds, the "Chain Ring Mold" is used to cast a new item, chain rings. These can be used to pour &amp; craft bronze-tier and lower chainmail, making these less of a chore to make and hopefully incentivizing people not to just wait till iron-tier for complex armor.

  • New Advanced Mold Types

    • The primary component of the mod currently is the addition of tier-locked bulk casting mold. These molds are created through a multistep crafting process, requiring a variety of materials and advancements made in your game progression before they can be completed.
      • Step 1: Forming &amp; firing of the desired Mold Core. (only made using fire clay)

      • Step 2: Smithing or casting the appropriate tier of metal plate as well as some nails &amp; strips. (bronze-tier for the smaller cores, iron-tier for the larger cores)
      • Step 3: Obtaining the required tools &amp; materials. (most notably the solder &amp; soldering iron)
      • Step 4: Craft the final molds in the crafting grid.

      • Step 5: Finished! These molds will now adorn your smithing workshops with their lovely detail. They work just like any other mold, except they save you valuable space &amp; provide beautiful usable pieces to your world!


Compatibility

  • Wear &amp; Tear:&nbsp;This mod is what I would consider mandatory for a complete gameplay experience, even more so in conjuction with Expanded Molds! With this mod installed no longer are your molds infinite tools. Not only do your standard molds only hold up to a handful of pours, your bulk mold now will benefit from the type of metal used to craft their final form. The degredation of your molds will not burn up all of your resources however! Once your precious large molds have given you their final bounties youll be able to recover part of the precious metal of their ruined carcasses, allowing you to remake them and start the wonderful process all over again!

Roadmap &amp; Future Additions

  • Additional sensible mold types (staying away from sharp bladed implements)
  • Removal of crafting grid &amp; use of in-world crafting for all recipes (no idea how to do this, suggestions appreciated)
  • <span style="background-color: #27ae60;">Expansion of molds &amp; clay products to properly show the kind of clay they were made with (red clay molds, fire clay bowls, etc)</span> Now Vanilla Feature!
  • Reworking &amp; expansion of crucible tiering (restrict capacity of base crucible, add more types that allow for larger pours, more slots for alloys, etc.)
  • Different cooking ovens &amp; tiers (larger capacity, better fuel ratios, etc.

Other Mods You Should Check Out

  • "The Remnants" by MrFistycuffs: A reimagining of the base game classes &amp; doubling the amount of classes available while staying true to base game lore.

Disclaimer: This mod is my first foray into modding, if anything is broke please reach out so it can be updated and polished further. This mod is made primarily for my own private server use, but I wanted to share it on here for others to enjoy as well.&nbsp;

Inspiration: The "Molds" mod by "MrFlame" was used as the basis for the mod, as well as some models and items (chain rings most notably) being included in this mod due to me greatly enjoying them. Everyone on the official discord was also intsrumental in making this mod a reality.

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