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NxLabs / Vintage Story

Extreme Weathers [ALPHA]

TBy Tiggetagg

Introduces new extreme weather events. Blizzards, sandstorms, tornadoes, hurricanes and more!

Extreme Weathers [ALPHA]

Description

<p><strong>Ever felt VS lacks a seriously challenging weather system? Then this is for you. Build proper houses or see them destroyed by the elements. Prepare thoroughly for the winter, you might just get snowed in, and getting caught outside in a blizzard could be a death sentence without proper gear.</strong></p> <p>&nbsp;</p> <p><strong>This mod makes the weather more hardcore, while staying vanilla-friendly and realistic.</strong></p> <p><img src="https://mods.vintagestory.at/edit/mod/&lt;a href='https:/postimages.org/' target='_blank'&gt;&lt;img src='https:/i.postimg.cc/jjQg2YvX/Video-Vintage.gif' border='0' alt='Video-Vintage'&gt;&lt;/a&gt;" alt="" /><img src="https://i.postimg.cc/jjQg2YvX/Video-Vintage.gif" alt="" width="475" height="267" /></p> <p><img src="https://i.postimg.cc/Vk8kXkDS/Recording.gif" alt="" width="480" height="276" /></p> <p><span style="text-decoration: underline;"><strong>IMPORTANT NOTE&nbsp;</strong></span></p> <p>The weather events in this mod can destroy structures, destruction is however off by default in the config right now, change it at your own peril.</p> <p>This mod is in alpha with lots of kinks that need to be ironed out, use at your own risk.</p> <p>This mod is updated frequently, if you have any issues, make sure you have the latest version.</p> <h3>For bug reports or any other inquiries, please use the mods DC channel:</h3> <p><a href="https://discord.com/channels/302152934249070593/1524371184072786031">Extreme Weathers Discord</a></p> <p>&nbsp;</p> <div class="spoiler"> <div class="spoiler-toggle"> <h1>NEW WEATHER EVENTS</h1> </div> <div class="spoiler-text"> <p><strong>HURRICANE</strong><br />- Procedural destruction of fragile blocks (windows, doors, thatch &amp; bamboo roofs)<br />- Rattling window and door animations<br />- Extensive audio for immersion<br />- Glass-shard cuts if a window shatters near you while you're caught unsheltered<br />- Trees can topple, falling and lying on the ground like in real life<br />- Wind force pushes players, mobs and dropped items<br />- Snuffs out exposed fires</p> <p><strong>MONSOON</strong><br />- Procedural rotting of plank blocks (planks turn to their aged variants, then very aged, then are destroyed after prolonged exposure)<br />- New rain particle effects for an immersive downpour<br />- New audio for immersion<br />- Dripping particles beneath blocks that are rained on from above (like Minecraft)<br />- Can destroy unroofed crops</p> <p><strong>BLIZZARD</strong><br />- Extreme snowfall, structures can be buried within hours (deep snow that stacks well past the vanilla cap)<br />- New snow particle effects for an immersive whiteout<br />- Extremely low visibility<br />- New audio for immersion<br />- A full suite of cold mechanics: drifting ground snow, icicles under eaves, canopy snow blown from trees, streams freezing solid, and foliage buried under the pack</p> <p><strong>HEAT WAVE</strong><br />- Direct sun exposure builds towards heat stroke, seek shade or jump in water<br />- Farmland dries out<br />- Unwatered crops wither</p> <p><strong>COLD SNAP</strong><br />- The air turns brutally cold, well past normal winter<br />- Running water freezes over, streams and ponds lock solid<br />- A plunge into open water becomes near-lethally cold<br />- Breath fogs in the frigid air</p> <p><strong>SANDSTORM</strong><br />- Rolls in across hot, dry desert regions<br />- Near-zero visibility behind a thick orange-brown dust haze under a darkened, sun-blotted sky<br />- Blowing sand that batters everything in the open, and now collides with terrain instead of blowing through walls<br />- Abrasion and choking damage plus slowed movement for the exposed, shelter or head underground for safety<br />- Batters unroofed crops<br />- New audio for immersion</p> <p><strong>TORNADO&nbsp;</strong><br />- A rare, roaming funnel you can see coming from across the landscape<br />- Rips a path of destruction, scours grass down to bare soil, tears out foliage, uproots loose items, and chews at structures near its core<br />- Sweeps up exposed players, animals and dropped items, spun up into the funnel and hurled; shelter is the only safety<br />- Builds dread as it approaches: a roar, a deep sub-bass rumble, a mounting ground tremor, and a darkening, dust-choked sky<br />- Each one is different, rolls a random size and strength, from a small twister to a monster</p> <p>&nbsp;</p> <p><strong>MORE TO COME</strong></p> </div> </div> <p>&nbsp;</p> <div class="spoiler"> <div class="spoiler-toggle"> <h1>NEW MECHANICS</h1> </div> <div class="spoiler-text"> <p><strong>SNOW</strong><br />- Deep snow, snow stacks far past vanilla limits (up to 14 blocks; default 7)<br />- Soft snow carpets, snow is evenly distributed using the coal-stacking framework, flowing naturally to the sides and down slopes<br />- Snow has weight, a deep snowpack on an unsupported plank or dirt roof gives way and comes crashing down through the hole (enjoy the new pile of snow in your living room). Proper roof tiles hold.<br />- Icicles, icicles form under block edges exposed to the snow, because why not<br />- Avalanches, snow stacked deep on slopes can break loose into an avalanche, damaging and burying (probability scales with wind)<br />- Flowing water, flowing water first thaws snow, carving natural-looking snow/river canyons &mdash; but below &minus;10 &deg;C it flash-freezes solid<br />- Wading, trudging through deep snow slows you down significantly</p> <p><strong>TEMPERATURE</strong><br />- Visible breath, steam fogs from your breath in cold air<br />- Freezing water, like in real life, falling into freezing water is deadly; get out and warm up fast<br />- Heat stroke, direct sun exposure in extreme heat builds toward heat stroke; seek shade or water<br />- Built to pair with Immersive Body Temperature</p> <p><strong>ANIMALS</strong><br />- Animals are affected by the weather too &mdash; build them barns or roofs to shelter them from rain, cold a

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