
Farming Revamped
A mod that makes farming more challenging and realistic.

Description
<p><span style="font-size: 18pt; color: #000000;"><strong><span style="font-size: 10pt;"><span style="font-size: 12pt;">[2.0.0] </span></span></strong></span></p> <p><span style="font-size: 18pt; color: #000000;"><strong><span style="font-size: 10pt;"><span style="font-size: 12pt;">Growth speed unaffected by Nutrients and Moisture.</span></span></strong></span></p> <p> </p> <p><span style="font-size: 18pt; color: #000000;"><strong><span style="font-size: 10pt;"><span style="font-size: 12pt;">Nutrients affect yield, but not all crops are the same! Some crops like rye can tolerate low nutrients, while vegetables like carrots are seriously stunted! </span></span></strong></span></p> <p> </p> <p><span style="font-size: 18pt; color: #000000;"><strong><span style="font-size: 10pt;"><span style="font-size: 12pt;">Moisture: Crops have a moisture range they like to be in. If a crop stays outside of its range for too long it begins accumulating damage and dies. Spelt doesn't care to be watered while Rice loves waterboarding!</span></span></strong></span></p> <p> </p> <p><span style="font-size: 18pt; color: #000000;"><strong><span style="font-size: 10pt;"><span style="font-size: 12pt;">Rain waters soil to 75%, while being next to a water block makes it waterlogged (100%). <span style="text-decoration: line-through;">Soil water evaporation based on climate</span> (this off for now)</span></span></strong></span></p> <p> </p> <p><span style="font-size: 18pt; color: #000000;"><strong><span style="font-size: 10pt;"><span style="font-size: 12pt;">Soil does not get drier than 12% (crops would stop growing below 10% no mater what I did)</span></span></strong></span></p> <p> </p> <p><span style="font-size: 18pt; color: #000000;"><strong><span style="font-size: 10pt;"><span style="font-size: 12pt;">Added handbook guide</span></span></strong></span></p> <p> </p> <p><span style="font-size: 18pt; color: #000000;"><em><strong>What does this imply?</strong></em></span></p> <p> </p> <p><span style="font-size: 12pt; color: #000000;"><strong>No point in fertilizing that Spelt. Better keep the compost for the Turnips!</strong></span></p> <p> </p> <p><span style="font-size: 12pt; color: #000000;"><strong>Crops require delicate watering, catered to their specific needs. <span style="font-size: 14pt;">Grains can be left without water or attention like a thirdborn child.</span></strong></span></p> <p> </p> <p><span style="font-size: 12pt; color: #000000;"><strong>Those settled in the far far north won't have to wait a millenium to harvest their crops! They just get a ridiculously low yield!</strong></span></p> <p> </p> <p><span style="font-size: 12pt; color: #000000;"><strong>EVEN BIGGER GRAIN FIELDS!!!</strong></span></p> <p> </p> <p><strong>This mod really affects a core aspect of the game and is only recommended if you are looking for a moderate challenge.</strong></p> <p> </p> <p><strong>[1.0.0]</strong></p> <p>Tweaks:</p> <ul> <li>All crops have had their growing time extended and harvest amounts changed to match real life counterparts.</li> </ul> <p> </p> <ul> <li>Harvested crops no longer drop seed packets (exept licorice and cassava which are mostly replanted from roots so i didn't wanna mess with that).</li> </ul> <p> </p> <ul> <li>Carrots, Cabbages, Parsnips, Onions and Turnips now have a flowering stage that bears 20 seeds. In the name of simplicity they are annual instead of biennial.</li> </ul> <p> </p> <ul> <li>Cereals and other grains now take quite a while to grow and yield a lot less, but require less nutrients, are hardier and don't get eaten by animals (amaranth and sunflower get eaten for the first 2 stages) . This encourages larger fields and overwintering of grain fields.</li> </ul> <p> </p> <ul> <li>Vegetables yield more, simillar to real life, no big plots required.</li> </ul> <p> </p> <ul> <li>Leafy plants drop leafy debris, grains (mature) drop dry grass.</li> </ul> <p> </p> <ul> <li>Crops can now grow (albeit very slow) down to -3C (27F).</li> </ul> <p> </p> <ul> <li>You can craft grain seeds from the grain itself ( 1 grain = 32 seeds).</li> </ul> <p> </p> <ul> <li>Pumpkin drops 12 slices and Pineapple drops 24.</li> </ul> <p> </p> <p>------------------------------------------------------------------------------------</p> <p> </p> <p>I haven't tested for compatibility but I imagine anything that messes with crops will not be compatible. I don't know if I will work on this mod again but we'll see. Feel free to modify/fork/republish/burn this mod. </p> <p> </p> <p><strong>I sincerely hope you have fun! :) </strong></p>
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