

Grappling Hook.
Swing, climb and interact with entities while traversing the world.

Description
<p><strong>Grappling Hook adds a new way to move through the world by letting you grapple onto terrain and creatures. Swing across gaps, reel yourself toward your hook, pull lighter creatures toward you, or get pulled toward larger ones.</strong><br /><br /><br /></p> <p>The grappling hook has <strong>two movement modes:</strong><br /><strong>Straight Mode</strong> – Continuously pulls you toward the grapple point for a more direct and simple way to climb and traverse terrain.</p> <p><strong>Swing Mode</strong> – A more difficult mode to use, but allows you to swing freely. Use movement controls to build momentum, reel the rope in, or let more rope out.</p> <p>Also there is two optiond under hotkey K to change if you want klick to shoot or hold to shoot. <br /><strong>Hold:</strong> Hold to shoot realese to unhook</p> <p><strong>Lock</strong>: klick to shoot and right klick to unhook. </p> <p> </p> <p><strong>Creatures interaction</strong><br />The hook can also latch to a creature. Whether you pull the creature toward you or get pulled toward it depends primarily on the creature's weight. Lighter creatures can be pulled toward the player, while heavier creatures, bosses, immobile targets and mountable creatures or vehicles such as boats and elk act as anchors and pull you toward them. Also if the creature is not able to move such as turrets or similar you are always pulled towards it, same if there is a "boss" tag on it. <br /><strong>Note: </strong>I use the weight of the creature for this so if you got a mod that have other creatures with no defined weight value Vintage Story gives it a default one and in those cases I use the size of the hitbox as fail safe but this is not always perfekt.</p> <p> </p> <p>Mountable creatures and vehicles are always treated as anchors. When you reach them, the grapple will attempt to place you in a nearby empty seat.</p> <p>Grappling Hook uses its own ammunition (grappling ammo). Ammunition has a chance to break when the hook impacts terrain or a creature.</p> <p> </p> <p><strong>Controls<br /></strong></p> <p data-pm-slice="1 1 []">Hold Left Click to fire the grappling hook.<br />Right Click to lock the grapple onto the target, allowing you to release Left Click. Right Click again to detach it.<br />Press F to switch between Swing and Straight mode.<br />In swing mode use W to go faster and S to slow down.<br />Jump reels the rope in.<br />Crouch reels the rope out.<br />Use A and D to steer sideways.</p> <p data-pm-slice="1 1 []"> </p> <p><strong>Multiplayer is supported.</strong></p> <p><strong>Note:</strong> If you hook another player, they will be pulled toward you. Have fun with that :)<br /><br /><br /></p> <p><br />I have a hard time writing code I used chatGPT 5,6 Sol to do the coding while I supervised and tested and designed it. I spent around 90% of the time developing to make sure nothing bad happends with performance and to make it feel nice to use. <br />Nothing else in this mod have AI use.<br />I fully respect and understand if people decide to not use this mod for that reason.</p> <p> </p> <p> </p> <p> </p> <p><strong>This is my first mod. I hope you enjoy it!<br /><br /></strong></p> <div class="spoiler"> <div class="spoiler-toggle">Changelog for 1.1</div> <div class="spoiler-text"> <ul> <li>Added so you can change controls. <strong>Note</strong> that if you use similar keys like crouch to reel out or space to reel in the hotkeys will be red</li> <li>Changed how acceleration and movement in Swing mode works so now speed is build up with direction movement instead.</li> <li>Added wind sound based on charatcher speed. </li> </ul> <p>Added a new menu where you can change if you want Hold to shoot or Klick to shoot. Default hotkey K. </p> </div> </div> <div class="spoiler-text"> </div> <div class="spoiler"> <div class="spoiler-toggle">Changelog for 1.2</div> <div class="spoiler-text"> <ul> <li>Added new metal types for the grappling hook. Bronze have lower durability and a range of 40. Iron have better durability and 50 range and so on. </li> <li>Changed durability by half but also made durability loss from 2 per hit to 1. So the number of uses is the same as before with iron. </li> <li>Added different type of ammo using different arrow metal head. Different metal head arrows have different break chance. Copper 15%, bronze 12.5% iron 10% meteoric 8.5% and steel 7% (same as base game arrows)</li> <li>I thought the "Stright mode" was to slow so I increased it making it go a little faster. </li> <li>To match this Swing is not also slightly faster. </li> <li>Added a config file. Start the game with the mod activated to create the config file. Find the ModConfig folder in VintageStoryData folder</li> </ul> </div> </div> <p><strong><br /><br />Thing I want to add</strong><br />a way too attach yourself to other so you follow them when they move or using the grappling hook. Making exploring with friends more fun. </p>
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