

HandbookCrashGuard
Small mod that fixes crashes caused by the test version of A Culinary Artillery and some other mods
Description
<p>A small mod that fixes crashes caused by the test version of A Culinary Artillery and some other mods.</p> <p> </p> <p>Feel free to leave a comment if the mod misses any errors, since I only tested the ones I personally encountered.</p> <p> </p> <h4>Fixes</h4> <ul> <li>In ACulinaryArtillery, the <code dir="ltr">com.jakecool19.efrecipes.cookingoverhaul</code> patch can cause a <code dir="ltr">NullReferenceException</code> in <code dir="ltr">CollectibleBehaviorHandbookTextAndExtraInfo.addProcessesIntoInfo</code>. This occurred, for example, with the fine wine recipies from Wildcraft Fruit and Nuts</li> <li>In <code dir="ltr">ACulinaryArtillery.ItemExpandedRawFood.GetExpandedContentNutritionProperties</code>, there is no check for a valid smelting/cooking result. Because of this, the tooltip for dishes with <code dir="ltr">expandedfoods:choppedmushroom-*</code> was crashing.</li> <li>In vanilla VSSurvivalMod, the <code dir="ltr">BlockLiquidContainerBase.OnHandbookRecipeRender</code> method does not check the result of <code dir="ltr">World.GetItem/GetBlock</code>. If a modded recipe contains missing or incorrectly resolved <code dir="ltr">requiresContent</code>, the game attempts to create <code dir="ltr">ItemStack(null)</code> and crashes.</li> <li>A crash when viewing a raw chicken egg, caused by ACulinaryArtillery incorrectly handling the “Used as an ingredient” section.</li> <li> <p class="isSelectedEnd">Fixed a client crash when viewing the axle and windmill rotor recipes caused by a conflict with Floral Zones.</p> </li> <li> <p class="isSelectedEnd">Fixed a client crash when opening the handbook if any item throws a <code dir="ltr">NullReferenceException</code> while generating its description.</p></li></ul>
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