
Immersive Heat
Heat sources melt snow and ice around them, and have a dynamic heating radius.

Description
<p>Just a small mod I whipped up after a conversation with my friends. Adds a dynamic heat radius to most heat sources, reflecting their intensity and temperature. I figured maybe someone else might want to use it too :)<br /><br />Campfires and Forges will emit heat based on the fuels burned within them. Burning and hot ground storage (burning firewood, hot ingots) both emit heat in a radius around it proportionate to heat temperature.<br /><br />This also gives torches and oil lamps a small body-temperature heating radius - but they only ever heat the player up to a max of 34° on their own... enough to keep from freezing to death, but still too cold to get rid of the frost.<br /><br />As of 1.0.2, adds an ambient heating pass to the environment above 5°. Can be disabled.<br /><br />Commands:<br />/iheat viz - Heat zone visualizer<br />/iheat scan [radius] - Scans in a radius and prints detected heat sources<br />/iheat melt - Heats the block you're looking at one step (melts one layer of snow at a time).<br /><br />Config options:<br />"MeltSpeedMult": Raises the speed that snow and ice melt around heat sources.<br />"RadiusMult": Multiplies the heat emission radius size for each source.<br />"EmitterTickSeconds": The frequency that the snow melt system ticks.<br />"MeltGlacierIce": Whether the server allows melting of Glacier Ice with heat sources.<br />"HeatFromHotItems": Whether the server allows heat emission from hot ground storage items.<br />"GlacierMinTempC": Minimum temperature the server requires heat sources to be in order to melt Glacier Ice.<br />"WarmthCeilings": The mod adds a ceiling for Oil Lamps and Torches, so that they don't heat a player's body temp all the way. Initially on - disable if you want torches and oil lamps to act as normal warmth sources.<br />"HeldItemWarmth": Whether items (Oil Lamps and Torches) should warm the player when held.<br />"HeldItemMelting": Whether items (Oil Lamps and Torches) should melt snow when held.<br />"WeatherMelting": Whether the server allows ambient temperature melting.<br />"WeatherMeltMinTempC": Ambient melting's minimum temperature.<br />"WeatherMeltSpeedMult": Ambient melting speed multiplier<br />"WeatherMeltColumnsPerTick": How many chunk columns the ambient melt sweep examines each second. Default 12.<br />"WeatherMeltBlocksPerTick": Maximum number of blocks melted per sweep. Default 400.</p>
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