

Description
<p>I always found that the lantern light is super useful at night, but the range was lacking, especially if traveling by Elk. This mod spawns a Light entity infront of you in addition to your lantern light. </p> <p>There is a slight delay as you move and rotate (to save on CPU cycles and prevent lag).</p> <p> </p> <p>Any issues, please report in the github issues page.</p> <p>This mod is configurable to several options detailed below.</p> <div class="spoiler"> <div class="spoiler-toggle">Configuration options</div> <div class="spoiler-text">"UpdateIntervalMs": 50, //How often the light source updates it's location.<br />"LightDistance": 8, //How far the light appears from you.<br />"PositionChangeThreshold": 0.2, //How far you need to move for the projection to move.<br />"RotationChangeThresholdDegrees": 2.0, //How far you need to turn for the projection to move.<br />"EnableVanillaLanterns": true, //Enable if default lanterns should create the projected light.<br />"RequirePreciousLining": false, //Enable if only lanterns with Electrum, Silver, or Gold linings should create the projected light.<br />"EnableABCSReduxBackpacks": false, //Configures if ABCS lantern backpacks should create the projected light.<br />"EnableFueledWearableLights": false, //Configures if Fueled wearable lights headlamps should create the projected light.<br />"EnableAdventurersWalkingStick": false, //Configures if Adventurere's walking stick lanterns should create the projected light.<br /><br /></div> </div> <div class="spoiler"> <div class="spoiler-toggle">Compatible mods</div> <div class="spoiler-text"> <p><a href="https://mods.vintagestory.at/show/mod/18932" target="_blank" rel="noopener">Advanced Backpack Construction System REDUX [Now With Lantern Bags!]</a></p> <p><a href="https://mods.vintagestory.at/show/mod/34545" target="_blank" rel="noopener">Adventurer's Walking Stick</a></p> <p><a href="https://mods.vintagestory.at/fueledwearablelights" target="_blank" rel="noopener">Fueled Wearable Lights</a></p> </div> </div>
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