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NxLabs / Vintage Story

Make Me Leak Plus

WBy Windows98

Allows the configuration of leaky resin logs generation.

Make Me Leak Plus

Description

<h2><span style="background-color: #f1c40f;">PSA: The "<strong><abbr style="color: #b00;" title="This mod did not specify that is is compatible with gameversion 1.21.0, nor with any patch of that major version in general.">outdated</abbr></strong>" tag is bs. Please test the mod before asking me to update it.</span></h2> <p>&nbsp;</p> <p>A somewhat simple mod that allows you to configure how often will a pine or acacia log becomes leaky with resin. Both on world gen trees and player planted trees.</p> <p>&nbsp;</p> <p>For a simpler, lighter version of this mod, check out: <a href="https://mods.vintagestory.at/show/mod/21445">Make Me Leak Lite</a>.</p> <p>&nbsp;</p> <p><strong>Mod made in 1.20.4, but should work for other versions.</strong></p> <p>&nbsp;</p> <h3>Technicalities:</h3> <p>&nbsp;</p> <p>Will generate a config file titled <em>"MakeMeLeak.json"</em> within your "ModConfig" folder located next to your "Mod" folder.</p> <p>&nbsp;</p> <p>The file will contain the following fields:</p> <p>&nbsp;</p> <p><em> -"WorldGenPineResinChance"</em> affects how often pine logs generated at world gen will have resin. Default vanilla is 0.01.</p> <p>&nbsp;</p> <p><br /><em>-"WorldGenAcaciaResinChance"</em> same as previous field but for acacia logs. Default vanilla is 0.005.</p> <p>&nbsp;</p> <p><br /><em>-"PostGenResin"</em> wether resin should generate in player planted trees. Set to "true" if you desire so. Default vanilla is "false".</p> <p>&nbsp;</p> <p><br /><em>-"PostGenPineResinChance"</em> same as <em>"WorldGenPineResinChance"</em> but for player planted trees. Default is 0.01.</p> <p>&nbsp;</p> <p><br /><em>-"PostGenAcaciaResinChance"</em> same as previous field but for acacia logs. Default is 0.005.</p> <p>&nbsp;</p> <p>Important things to note:</p> <p>&nbsp;</p> <p>-The config file, like with any other mods, is generated when a world is loaded.</p> <p>&nbsp;</p> <p>-The values for <em>"ResinChance"</em> fields are in the form of doubles. Meaning to achieve a 100% resin chance, you would set it to 1.0, not 100.0. For a 50% resin chance, 0.5. Default vanilla for pine is 1%, or 0.01.</p> <p>&nbsp;</p> <p>-<em>"ResinChance"</em> affects <strong>EVERY</strong> logs within a tree, not per tree. Meaning a 100% resin chance will result in every logs in every tree having resin.</p> <p>&nbsp;</p> <p>-<em>"WorldGen"</em> fields will only affect trees in newly generated chunks. A new world is not necessary for these values to take effect.</p> <p>&nbsp;</p> <p>Feel free to post any issue regarding this mod. 🤙</p> <h2><span style="background-color: #f1c40f;">PSA: The "<strong><abbr style="color: #b00;" title="This mod did not specify that is is compatible with gameversion 1.21.0, nor with any patch of that major version in general.">outdated</abbr></strong>" tag is bs. Please test the mod before asking me to update it.</span></h2>

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