

Extra Firearms [FORK]
Finish version of the Extra Firearms mod with a lot of firearms
![Extra Firearms [FORK]](https://moddbcdn.vintagestory.at/2025-11-17_17-26-11_2097c182fc54e1fe16bfab157f1f6f9f.png)
Description
<span style="color: #000000;">Original is </span>Extra Firearms<span style="color: #000000;"> and like the original it needs </span>Maltiez Firearms<span style="color: #000000;"> for Extra firearms [FORK] version 1.0.4 and older.</span>
<span style="color: #000000;">For Extra firearms [FORK] version 1.1.0 and newer it will need the firearm fork to work.</span>
<span style="color: #000000;">This is a replacement of the original.</span>
<span style="color: #e74c3c;">WARNING</span>
<span style="color: #000000;">This mod version 1.0.0 and higher has been change to have no firearms, only components, config lib setting and language.</span>
<span style="color: #000000;">If you want the firearm it originally came with you will have to install them individually from the link below.</span>
<span style="color: #000000;">This is done to allow you to choose which firearm to install and remove bloat.</span>
<span style="color: #000000;">Firearms</span>
Maltiez wheellock pistols and bossi carbine <span style="color: #000000;">(configlib settings is in extra firearms)</span>
Partial Maltiez firearm pack <span style="color: #000000;">(configlib settings is in extra firearms)</span>
Wheellock Carbine and rifle added the wheellock carbine slug
Jezail <span style="color: #000000;">(very accurate)</span>
Hall Rifle <span style="color: #000000;">(bayonet can be attach)</span>
<span style="color: #000000;">To make it you would need to find two schematic fragments, the top part and the bottom. When combine in the crafting grid you get the breech flintlock schematic which will allow you to combine the parts together.</span>
Axe pistol flintlock and wheellock
<span style="color: #000000;">Put the axe head in the offhand while having the axe pistol in main hand, press B (steel only and offhand disable)</span>
Pistol Revolver <span style="color: #000000;">base on the Stopler revolver (offhand is disable)</span>
Revolver Musket <span style="color: #000000;">base on the Johann Petro revolver musket</span>
Triple barrel flintlock pistol
<span style="color: #000000;">Scrap pellets for blunderbuss</span>
<span style="color: #000000;">You can make patches with parchment</span>
<span style="color: #000000;">Added the treasure hunter option to sell the iron and steel wheellock.</span>
Issues
<span style="text-decoration: line-through; color: #000000;">The double barrel blunderbuss has an issue that it does the first load animation twice. The only solution I found was to wait for the first load to finish and stop holding right click when it does it again. After that it should force it to do the second reload animation.</span>
<span style="color: #000000;">I believe I temporary fix the issue. It will do the same animation in one barrel with a total of two loads, instead previously of three.</span>
<span style="color: #000000;">Any firearms that has a bayonet or axe install will need to be remove before using it in the crafting grid or it will be lost.</span>
Download
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