
Medieval Architecture
Archways, Drawbridges, trapdoors to satisfy your medieval urge.

Description
This mod adds medieval architectural elements. Individual features can be disabled using config lib by Maltiez. To enhance immersion, a building mechanic was developed for archways that allows for step-by-step construction (see the video). Thanks to the Attributes Rendering Library, performance should be excellent! This mod also includes the following elements:
- Drawbrigdes and portcullis
- 3 block wide gate
- Brazier
- Windows and windowsills
- Cellar doors and Trapdoors (Slanted doors)
Without the vs modding community, and especially without Dana, this mod would not exist. Thank you very much!
FAQ:
1. Will there be bigger archways?
Yes.
2. Are there no recipes yet?
Archways are not built in the crafting grid. Place an archway frame in the world and interact with stones, mortar, and then with a block of your choice.
3. Can you add XYZ feature?
I hear your suggestions, believe me. However, in order to stay focused, I have to put most of them on hold for now. But please don't take that to mean that I don't want you to make any.
4. Can you make a version without the xyz content?
Individual features can be disabled. For example, if someone wants to use only the trapdoors, that's perfectly possible.
5. Known Bugs with current version
- Archways/ Windows/ Door lintel cannot be deconstructed
- <span style="text-decoration: line-through;">Archways are missing in the handbook and creative tab </span>(Due to the large amount of variants, this would cause huge delay when opening handbook/creative tab)
- <span style="text-decoration: line-through;"><span style="color: #e74c3c;">CTD when breaking small Trapdoors in survival</span></span>
- <span style="text-decoration: line-through;"><span style="color: #f29d12;">Windows don't seal rooms</span></span>
- <span style="text-decoration: line-through;">Config for disabling certain archways does not work</span>
- <span style="text-decoration: line-through;">Window recipe for middle and bottom part is the same</span>
- Drawbridges and trapdoors can only be reinforced and locked if the root block is targeted
Tutorials:
<iframe src="//www.youtube-nocookie.com/embed/dXdLO7YT2Es" width="560" height="314" allowfullscreen="allowfullscreen" allow="encrypted-media; picture-in-picture; web-share; clipboard-write"></iframe>
Credits:
The following sounds include samples from freesound.org
- Drawbridge: "wood-door-slam-46791" and "086014_dropping-chain-36888" by freesound_community
- Drawbridge: "wood-creaks-411791" by oxidvideos
- Portcullis: "bricks_716255" by tomboydeb
Contact me on the official Vintage Story discord server for questions: @Roteroktober
Released under CC-BY-SA License
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