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NxLabs / Vintage Story

Moss-terpiece (Flynn)

TBy TheRealFlynn

Adds sand slurry, a precursor to crafting moss, mold, dead fungi and damaged stone overlays

Moss-terpiece (Flynn)

Description

<h5><em style="color: #2fcc71;"><strong>Welcome, wanderer, to this humble plot &mdash; </strong></em><span style="color: #2fcc71;"><em><strong>A mod of toil, of tweaks well-wrought.&nbsp;</strong></em></span><br /><span style="color: #2fcc71;"><em><strong>If it suits your fancy, or stirs your thought, A</strong></em></span><span style="color: #2fcc71;"><em><strong>&nbsp;follow, a comment and/or download would mean quite a lot.</strong></em></span></h5> <h5><strong style="font-size: 16px; background-color: rgba(245, 245, 245, 0.6);"><em>This mod introduces recipes which enable the player to craft sand slurry, and subsequently, the three </em><span style="color: #3598db;"><em>moss-based layer blocks, mold-based layer blocks, dead fungi overlay block and the damaged stone overlay block</em></span><em> (that are normally only available in Creative Mode) in Survival Mode using balanced mechanics and ingredients.</em></strong></h5> <p>&nbsp;</p> <div class="spoiler"> <div class="spoiler-toggle"><span style="color: #000000; background-color: #f1c40f; font-size: 14pt;"><em><strong>New in Version 0.1.0:</strong></em></span></div> <div class="spoiler-text"> <p><em><strong>All remenants of the Moss-terpiece item "Clay paste" have been removed, and replaced with "Sand Slurry" to accomodate compatability with the <a href="https://mods.vintagestory.at/bricklayers">Bricklayers</a> mod by <a class="mention username mceNonEditable" href="https://mods.vintagestory.at/show/user/B7DD497644A987DE1793" data-user-hash="B7DD497644A987DE1793">Tels</a> and <a class="mention username mceNonEditable" href="https://mods.vintagestory.at/show/user/CB4277B89E0E4730B5A8" data-user-hash="CB4277B89E0E4730B5A8">Phiwa</a></strong></em></p> <p><span style="color: #000000; background-color: #ffffff;"><em><strong><span style="font-size: 10pt; background-color: #ffffff;">(Thank you to the people who reported this!)</span></strong></em></span></p> <p>&nbsp;</p> <div class="spoiler"> <div class="spoiler-toggle"><strong><span style="color: #000000; background-color: #f1c40f;"><em>Functional Differences between Moss-terpiece v0.1.0 and its predecessor v0.0.3</em></span></strong></div> <div class="spoiler-text"> <ul> <li><span style="color: #000000; background-color: #f1c40f;"><em><strong>Clay Paste</strong> is no longer present in Moss-terpiece, It has been replaced by <strong>Sand slurry</strong>, and now requires sand of any type (instead of clay)</em></span></li> <li><span style="color: #000000; background-color: #f1c40f;"><em>Asside from difficulties in obtaining sand vs obtaining clay in your gameplay settings, there is no functional change to any recipes in Moss-terpiece other than the <strong>base ingredient has been changed from Clay paste to Sand slurry</strong>.<br /><br />For all other intents and purposes, this mod is exact the same as the previous version.</em></span></li> </ul> </div> </div> <p><span style="color: #000000; background-color: #f1c40f;"><em><br /><span style="color: #000000; font-size: 14pt; font-family: 'arial black', sans-serif;"><strong><span style="background-color: #e74c3c;">Used Moss-terpiece before version 0.1.0?<br /><span style="color: #ffffff;">If you have any quantity of clay paste from a previous versions of the Moss-terpiece mod, upgrading to Moss-terpiece v0.1.0 will make that former item unrecognizable, and you should just discard it.</span></span></strong></span></em></span></p> </div> </div> <p>&nbsp;</p> <div class="spoiler"> <div class="spoiler-toggle"><span style="background-color: #f1c40f;"><span style="background-color: #ecf0f1;"><strong>- DETAILED MOD INFO -</strong></span></span></div> <div class="spoiler-text"> <p>🛠️ Flynn's Arcade Presents <strong>Moss-terpiece</strong></p> <p>&nbsp;&nbsp;</p> <div class="spoiler"> <div class="spoiler-toggle">Why Moss-terpiece?</div> <div class="spoiler-text"> <p>🌾 Why Moss-terpieceg?<br /><br />Why not be able to slap some watered-down sand laced with plant matter onto a surface in order to jump-start moss production? Well now you can do just that. While you can't actually farm moss, but with this mod, you can now make a normally creative-only block overlays that add three moss-based effects, 3 mold-based effect, a dead fungi effect and the damage stone block effect to any exposed side of any block.&nbsp;<br /><br /><strong><em>Overlay blocks are created using a process that requires you to first create <span style="color: #34495e;">sand slurry by combining water and the equivalent amount of any sand in a barrel</span>. Once you have at least one sand slurry, simply combine the sand slurry with the other required ingredients in the crafting grid (ie, use vines to craft moss layers). Be careful though! You cannot pick these overlay layers up once placed. You can only destroy them.</em></strong></p> <p>While it is rumoured to be coming in the next version of Vintage Story, being able to place moss block overlays seems like something most survival players would like right now. And if i did all that leg work, why not make other overlays available in Survival too.</p> </div> </div> <p>&nbsp;</p> <div class="spoiler"> <div class="spoiler-toggle">Accountability</div> <div class="spoiler-text">🧩 <strong>Accountability means releasing a mod that functions as advertised.</strong> <br /><br />This mod's features have entirely been confirmed to be functioning both mechanically, as well as visually.<br /><br />This mod is presented "as is" as I develop it for fun and to add something to the game I love to play. It is not a fully supported end-user product for Vintage Story; it's an ongoing work-in-progress. I actively want to solve issues if I can, but I must state that I do not accept responsibility for breaking your game save if you use my mods and it causes an issue for you. If I can fix it, I will. However, chosing to use any mod is on you, not me. Please keep that in mind when adding mods!<br /><br />While I'm here, I'll also note that this mod is c

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